Zombie Town

De Markus 'Notch' Persson

Zombie Town is an unreleased game that Markus Persson (Notch) was developing around February of 2009. It was the successor to Left 4k Dead and Left 4k Dead 2. The zombie theme appeared to be prevalent throughout Notch's games, and he was planning an improved sequel to the Left 4k Dead series, which he called Zombie Town. Notch wanted three-dimensional pawns, inspired by Grand Theft Auto: Chinatown Wars. In May of 2009, Notch started developing Minecraft. Notch realized that the blocky design of the Zombie Town characters would fit well into Minecraft, and that the low texture resolution meant that every player could have a totally unique skin.

Zombie Town

Zombie Town

Zombie Town is an unreleased game that Markus Persson (Notch) was developing around February of 2009. It was the successor to Left 4k Dead and Left 4k Dead 2. The zombie theme appeared to be prevalent throughout Notch's games, and he was planning an improved sequel to the Left 4k Dead series, which he called Zombie Town. Notch wanted three-dimensional pawns, inspired by Grand Theft Auto: Chinatown Wars. In May of 2009, Notch started developing Minecraft. Notch realized that the blocky design of the Zombie Town characters would fit well into Minecraft, and that the low texture resolution meant that every player could have a totally unique skin.
Zombie Town

Zombie Town

Zombie Town is an unreleased game that Markus Persson (Notch) was developing around February of 2009. It was the successor to Left 4k Dead and Left 4k Dead 2. The zombie theme appeared to be prevalent throughout Notch's games, and he was planning an improved sequel to the Left 4k Dead series, which he called Zombie Town. Notch wanted three-dimensional pawns, inspired by Grand Theft Auto: Chinatown Wars. In May of 2009, Notch started developing Minecraft. Notch realized that the blocky design of the Zombie Town characters would fit well into Minecraft, and that the low texture resolution meant that every player could have a totally unique skin.

Sobre o jogo

Zombie Town is an unreleased game that Markus Persson (Notch) was developing around February of 2009. It was the successor to Left 4k Dead and Left 4k Dead 2. The zombie theme appeared to be prevalent throughout Notch's games, and he was planning an improved sequel to the Left 4k Dead series, which he called Zombie Town. Notch wanted three-dimensional pawns, inspired by Grand Theft Auto: Chinatown Wars. In May of 2009, Notch started developing Minecraft. Notch realized that the blocky design of the Zombie Town characters would fit well into Minecraft, and that the low texture resolution meant that every player could have a totally unique skin.

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Sobre o jogo

Zombie Town is an unreleased game that Markus Persson (Notch) was developing around February of 2009. It was the successor to Left 4k Dead and Left 4k Dead 2. The zombie theme appeared to be prevalent throughout Notch's games, and he was planning an improved sequel to the Left 4k Dead series, which he called Zombie Town. Notch wanted three-dimensional pawns, inspired by Grand Theft Auto: Chinatown Wars. In May of 2009, Notch started developing Minecraft. Notch realized that the blocky design of the Zombie Town characters would fit well into Minecraft, and that the low texture resolution meant that every player could have a totally unique skin.

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