Wheels on Fire

De Vários estúdios

WoF is probably the first commercial 3D racing game on the Amiga to use a voxel landscape, the kind of technology first made famous by Comanche on the PC. The undulating landscape is made up of chunky voxels. The cars themselves and objects such as trees are 3D rendered bitmaps. Polygon objects making up the rest of the screen. You have the option of running practice laps or taking part in the 15-course championship. Weather conditions are varied. Between rounds, you can tune up your car. You can save and resume your career to disk.

Wheels on Fire

Wheels on Fire

De Vários estúdios
WoF is probably the first commercial 3D racing game on the Amiga to use a voxel landscape, the kind of technology first made famous by Comanche on the PC. The undulating landscape is made up of chunky voxels. The cars themselves and objects such as trees are 3D rendered bitmaps. Polygon objects making up the rest of the screen. You have the option of running practice laps or taking part in the 15-course championship. Weather conditions are varied. Between rounds, you can tune up your car. You can save and resume your career to disk.
Wheels on Fire

Wheels on Fire

De Vários estúdios
WoF is probably the first commercial 3D racing game on the Amiga to use a voxel landscape, the kind of technology first made famous by Comanche on the PC. The undulating landscape is made up of chunky voxels. The cars themselves and objects such as trees are 3D rendered bitmaps. Polygon objects making up the rest of the screen. You have the option of running practice laps or taking part in the 15-course championship. Weather conditions are varied. Between rounds, you can tune up your car. You can save and resume your career to disk.

Sobre o jogo

WoF is probably the first commercial 3D racing game on the Amiga to use a voxel landscape, the kind of technology first made famous by Comanche on the PC. The undulating landscape is made up of chunky voxels. The cars themselves and objects such as trees are 3D rendered bitmaps. Polygon objects making up the rest of the screen. You have the option of running practice laps or taking part in the 15-course championship. Weather conditions are varied. Between rounds, you can tune up your car. You can save and resume your career to disk.

Lançamento
1997
Plataformas

Sobre o jogo

WoF is probably the first commercial 3D racing game on the Amiga to use a voxel landscape, the kind of technology first made famous by Comanche on the PC. The undulating landscape is made up of chunky voxels. The cars themselves and objects such as trees are 3D rendered bitmaps. Polygon objects making up the rest of the screen. You have the option of running practice laps or taking part in the 15-course championship. Weather conditions are varied. Between rounds, you can tune up your car. You can save and resume your career to disk.

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Duração média para concluir apenas a história principal.
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Principal
Duração média para terminar a campanha e missões extras.
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Extras
Duração média para atingir 100% (conquistas e segredos).
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100%
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