Warcraft 2000: Nuclear Epidemic

De GSC Game World

In 1998 the GSC Game World studio tried to introduce itself to the Western video gaming market by making its first real-time strategy game. For that, the developers decided to make their own sequel to Warcraft II, using their own engine that would be used later for the Cossack games.

Warcraft 2000: Nuclear Epidemic

Warcraft 2000: Nuclear Epidemic

In 1998 the GSC Game World studio tried to introduce itself to the Western video gaming market by making its first real-time strategy game. For that, the developers decided to make their own sequel to Warcraft II, using their own engine that would be used later for the Cossack games.
Warcraft 2000: Nuclear Epidemic

Warcraft 2000: Nuclear Epidemic

In 1998 the GSC Game World studio tried to introduce itself to the Western video gaming market by making its first real-time strategy game. For that, the developers decided to make their own sequel to Warcraft II, using their own engine that would be used later for the Cossack games.

Sobre o jogo

In 1998 the GSC Game World studio tried to introduce itself to the Western video gaming market by making its first real-time strategy game. For that, the developers decided to make their own sequel to Warcraft II, using their own engine that would be used later for the Cossack games.

Lançamento
1998

Sobre o jogo

In 1998 the GSC Game World studio tried to introduce itself to the Western video gaming market by making its first real-time strategy game. For that, the developers decided to make their own sequel to Warcraft II, using their own engine that would be used later for the Cossack games.

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