Unity

De Lionhead Studios

Initially announced for the Gamecube in early 2003, the game was cancelled in December 2004. Inability to meet its ambition and scope within a realistic timeframe was cited as a reason by developer Peter Molyneux.

Unity

Unity

Initially announced for the Gamecube in early 2003, the game was cancelled in December 2004. Inability to meet its ambition and scope within a realistic timeframe was cited as a reason by developer Peter Molyneux.
Unity

Unity

Initially announced for the Gamecube in early 2003, the game was cancelled in December 2004. Inability to meet its ambition and scope within a realistic timeframe was cited as a reason by developer Peter Molyneux.

Sobre o jogo

Initially announced for the Gamecube in early 2003, the game was cancelled in December 2004. Inability to meet its ambition and scope within a realistic timeframe was cited as a reason by developer Peter Molyneux.

Lançamento
N/A
Gêneros
Nenhuma informação

Sobre o jogo

Initially announced for the Gamecube in early 2003, the game was cancelled in December 2004. Inability to meet its ambition and scope within a realistic timeframe was cited as a reason by developer Peter Molyneux.

Média de Avaliação
N/A
1★
5★
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Duração média para concluir apenas a história principal.
25h
Principal
Duração média para terminar a campanha e missões extras.
26h
Extras
Duração média para atingir 100% (conquistas e segredos).
30h
100%
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