Tomb Raider

De Core Design

The N-Gage port of Tomb Raider is a 3D game closely modeled after 1997's Tomb Raider II on PlayStation. Rather than feature a side-scrolling perspective as in previous handheld efforts, Tomb Raider maintains the console and computer's third-person perspective from behind globetrotting archaeologist Lara Croft. While navigating the 3D worlds in an attempt to recover a relic known as the Scion, players can run, jump, climb, shimmy across ledges, and perform various other acrobatic maneuvers. Along the way the intrepid explorer must defend herself from hungry wolves and rival treasure hunters using her trademark dual pistols or an assortment of other weapons found during her journey.

Tomb Raider

Tomb Raider

The N-Gage port of Tomb Raider is a 3D game closely modeled after 1997's Tomb Raider II on PlayStation. Rather than feature a side-scrolling perspective as in previous handheld efforts, Tomb Raider maintains the console and computer's third-person perspective from behind globetrotting archaeologist Lara Croft. While navigating the 3D worlds in an attempt to recover a relic known as the Scion, players can run, jump, climb, shimmy across ledges, and perform various other acrobatic maneuvers. Along the way the intrepid explorer must defend herself from hungry wolves and rival treasure hunters using her trademark dual pistols or an assortment of other weapons found during her journey.
Tomb Raider

Tomb Raider

The N-Gage port of Tomb Raider is a 3D game closely modeled after 1997's Tomb Raider II on PlayStation. Rather than feature a side-scrolling perspective as in previous handheld efforts, Tomb Raider maintains the console and computer's third-person perspective from behind globetrotting archaeologist Lara Croft. While navigating the 3D worlds in an attempt to recover a relic known as the Scion, players can run, jump, climb, shimmy across ledges, and perform various other acrobatic maneuvers. Along the way the intrepid explorer must defend herself from hungry wolves and rival treasure hunters using her trademark dual pistols or an assortment of other weapons found during her journey.

Sobre o jogo

The N-Gage port of Tomb Raider is a 3D game closely modeled after 1997's Tomb Raider II on PlayStation. Rather than feature a side-scrolling perspective as in previous handheld efforts, Tomb Raider maintains the console and computer's third-person perspective from behind globetrotting archaeologist Lara Croft. While navigating the 3D worlds in an attempt to recover a relic known as the Scion, players can run, jump, climb, shimmy across ledges, and perform various other acrobatic maneuvers. Along the way the intrepid explorer must defend herself from hungry wolves and rival treasure hunters using her trademark dual pistols or an assortment of other weapons found during her journey.

Lançamento
2003
Plataformas

Sobre o jogo

The N-Gage port of Tomb Raider is a 3D game closely modeled after 1997's Tomb Raider II on PlayStation. Rather than feature a side-scrolling perspective as in previous handheld efforts, Tomb Raider maintains the console and computer's third-person perspective from behind globetrotting archaeologist Lara Croft. While navigating the 3D worlds in an attempt to recover a relic known as the Scion, players can run, jump, climb, shimmy across ledges, and perform various other acrobatic maneuvers. Along the way the intrepid explorer must defend herself from hungry wolves and rival treasure hunters using her trademark dual pistols or an assortment of other weapons found during her journey.

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