Thunder Fox

De Taito

Thunder Fox is a side-scrolling arcade action game created by Taito, starring Thunder and Fox as they fight through fast-paced stages. Built around simple controls (attack, jump, and a weapon button) its core combat stays fluid and punchy while keeping the focus on action over complexity. A standout twist is the way collected weapons can be reused as melee attacks in a pinch, helping you stretch ammunition and adapt your approach mid-fight.

Thunder Fox

Thunder Fox

Thunder Fox is a side-scrolling arcade action game created by Taito, starring Thunder and Fox as they fight through fast-paced stages. Built around simple controls (attack, jump, and a weapon button) its core combat stays fluid and punchy while keeping the focus on action over complexity. A standout twist is the way collected weapons can be reused as melee attacks in a pinch, helping you stretch ammunition and adapt your approach mid-fight.
Thunder Fox

Thunder Fox

Thunder Fox is a side-scrolling arcade action game created by Taito, starring Thunder and Fox as they fight through fast-paced stages. Built around simple controls (attack, jump, and a weapon button) its core combat stays fluid and punchy while keeping the focus on action over complexity. A standout twist is the way collected weapons can be reused as melee attacks in a pinch, helping you stretch ammunition and adapt your approach mid-fight.

Sobre o jogo

Thunder Fox is a side-scrolling arcade action game created by Taito, starring Thunder and Fox as they fight through fast-paced stages. Built around simple controls (attack, jump, and a weapon button) its core combat stays fluid and punchy while keeping the focus on action over complexity. A standout twist is the way collected weapons can be reused as melee attacks in a pinch, helping you stretch ammunition and adapt your approach mid-fight.

Lançamento
1990

Sobre o jogo

Thunder Fox is a side-scrolling arcade action game created by Taito, starring Thunder and Fox as they fight through fast-paced stages. Built around simple controls (attack, jump, and a weapon button) its core combat stays fluid and punchy while keeping the focus on action over complexity. A standout twist is the way collected weapons can be reused as melee attacks in a pinch, helping you stretch ammunition and adapt your approach mid-fight.

Média de Avaliação
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Extras
Duração média para atingir 100% (conquistas e segredos).
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100%

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