The Moon Sliver

De David Szymanski

The Moon Sliver is a short narrative-focused non-linear exploration game with horror elements. It features a unique narrative mechanic that blurs the line between story and exploration, where interacting with objects and even simply moving around will reveal fragments of narration. As players piece these fragments together, a story of guilt, loneliness, and faith begins to take shape.

The Moon Sliver

The Moon Sliver

The Moon Sliver is a short narrative-focused non-linear exploration game with horror elements. It features a unique narrative mechanic that blurs the line between story and exploration, where interacting with objects and even simply moving around will reveal fragments of narration. As players piece these fragments together, a story of guilt, loneliness, and faith begins to take shape.
The Moon Sliver

The Moon Sliver

The Moon Sliver is a short narrative-focused non-linear exploration game with horror elements. It features a unique narrative mechanic that blurs the line between story and exploration, where interacting with objects and even simply moving around will reveal fragments of narration. As players piece these fragments together, a story of guilt, loneliness, and faith begins to take shape.

Sobre o jogo

The Moon Sliver is a short narrative-focused non-linear exploration game with horror elements. It features a unique narrative mechanic that blurs the line between story and exploration, where interacting with objects and even simply moving around will reveal fragments of narration. As players piece these fragments together, a story of guilt, loneliness, and faith begins to take shape.

Lançamento
2014

Sobre o jogo

The Moon Sliver is a short narrative-focused non-linear exploration game with horror elements. It features a unique narrative mechanic that blurs the line between story and exploration, where interacting with objects and even simply moving around will reveal fragments of narration. As players piece these fragments together, a story of guilt, loneliness, and faith begins to take shape.

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Duração média para concluir apenas a história principal.
1h
Principal
Duração média para terminar a campanha e missões extras.
1h
Extras
Duração média para atingir 100% (conquistas e segredos).
1h
100%
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