The Light

De Sergey Noskov

The Light is a short adventure game with a horror theme. The protagonist starts inside a large, abandoned building that can be freely explored. No background information about the character or the desolate environment is given. The game is entirely in Russian, as well as the text in-game, but the main character speaks English during a few points in the game. By exploring the surroundings some puzzles need to be solved to progress. The character can walk around and jump. A flashlight is carried and it is on at all times. When an item of interest is found or an action can be done, such as opening a door, this is achieved by walking towards it and no additional keys are needed. There is no inventory system, items are stored and used automatically. Some more information about the game's setting is provided after solving a number of puzzles.

The Light

The Light

The Light is a short adventure game with a horror theme. The protagonist starts inside a large, abandoned building that can be freely explored. No background information about the character or the desolate environment is given. The game is entirely in Russian, as well as the text in-game, but the main character speaks English during a few points in the game. By exploring the surroundings some puzzles need to be solved to progress. The character can walk around and jump. A flashlight is carried and it is on at all times. When an item of interest is found or an action can be done, such as opening a door, this is achieved by walking towards it and no additional keys are needed. There is no inventory system, items are stored and used automatically. Some more information about the game's setting is provided after solving a number of puzzles.
The Light

The Light

The Light is a short adventure game with a horror theme. The protagonist starts inside a large, abandoned building that can be freely explored. No background information about the character or the desolate environment is given. The game is entirely in Russian, as well as the text in-game, but the main character speaks English during a few points in the game. By exploring the surroundings some puzzles need to be solved to progress. The character can walk around and jump. A flashlight is carried and it is on at all times. When an item of interest is found or an action can be done, such as opening a door, this is achieved by walking towards it and no additional keys are needed. There is no inventory system, items are stored and used automatically. Some more information about the game's setting is provided after solving a number of puzzles.

Sobre o jogo

The Light is a short adventure game with a horror theme. The protagonist starts inside a large, abandoned building that can be freely explored. No background information about the character or the desolate environment is given. The game is entirely in Russian, as well as the text in-game, but the main character speaks English during a few points in the game. By exploring the surroundings some puzzles need to be solved to progress. The character can walk around and jump. A flashlight is carried and it is on at all times. When an item of interest is found or an action can be done, such as opening a door, this is achieved by walking towards it and no additional keys are needed. There is no inventory system, items are stored and used automatically. Some more information about the game's setting is provided after solving a number of puzzles.

Lançamento
2013
Plataformas
Gêneros

Sobre o jogo

The Light is a short adventure game with a horror theme. The protagonist starts inside a large, abandoned building that can be freely explored. No background information about the character or the desolate environment is given. The game is entirely in Russian, as well as the text in-game, but the main character speaks English during a few points in the game. By exploring the surroundings some puzzles need to be solved to progress. The character can walk around and jump. A flashlight is carried and it is on at all times. When an item of interest is found or an action can be done, such as opening a door, this is achieved by walking towards it and no additional keys are needed. There is no inventory system, items are stored and used automatically. Some more information about the game's setting is provided after solving a number of puzzles.

Média de Avaliação
N/A
1★
5★
Jogaram
0
Jogando
0
Pausados
0
Quero jogar
0
Dropados
0
0
Listas
0
Avaliações
0
Likes
Duração média para concluir apenas a história principal.
17h
Principal
Duração média para terminar a campanha e missões extras.
21h
Extras
Duração média para atingir 100% (conquistas e segredos).
31h
100%

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