Terra7

De Vários estúdios

In Terra7, the planet is under attack, and the only way to stop the enemy is to activate a laser-equipped satellite. This satellite activates only when it reaches a specific point on the screen and after 10 batteries are fully charged. Batteries are charged by technicians who stay on Terra7 when enemies are destroyed—one battery per 25 kills, requiring a total of 250 enemy eliminations. You control a robot with a maximum of 5 shields, losing one if hit by a missile, enemy, asteroid, SmartBomb (S), or by failing to rescue or accidentally killing a lost astronaut. Shields can be regained by colliding with an Energy Module (E), but not by shooting it. SmartBombs destroy all on-screen enemies and add 3 kills to your counter. The game ends whether the mission succeeds or fails.

Terra7

Terra7

De Vários estúdios
In Terra7, the planet is under attack, and the only way to stop the enemy is to activate a laser-equipped satellite. This satellite activates only when it reaches a specific point on the screen and after 10 batteries are fully charged. Batteries are charged by technicians who stay on Terra7 when enemies are destroyed—one battery per 25 kills, requiring a total of 250 enemy eliminations. You control a robot with a maximum of 5 shields, losing one if hit by a missile, enemy, asteroid, SmartBomb (S), or by failing to rescue or accidentally killing a lost astronaut. Shields can be regained by colliding with an Energy Module (E), but not by shooting it. SmartBombs destroy all on-screen enemies and add 3 kills to your counter. The game ends whether the mission succeeds or fails.
Terra7

Terra7

De Vários estúdios
In Terra7, the planet is under attack, and the only way to stop the enemy is to activate a laser-equipped satellite. This satellite activates only when it reaches a specific point on the screen and after 10 batteries are fully charged. Batteries are charged by technicians who stay on Terra7 when enemies are destroyed—one battery per 25 kills, requiring a total of 250 enemy eliminations. You control a robot with a maximum of 5 shields, losing one if hit by a missile, enemy, asteroid, SmartBomb (S), or by failing to rescue or accidentally killing a lost astronaut. Shields can be regained by colliding with an Energy Module (E), but not by shooting it. SmartBombs destroy all on-screen enemies and add 3 kills to your counter. The game ends whether the mission succeeds or fails.

Sobre o jogo

In Terra7, the planet is under attack, and the only way to stop the enemy is to activate a laser-equipped satellite. This satellite activates only when it reaches a specific point on the screen and after 10 batteries are fully charged. Batteries are charged by technicians who stay on Terra7 when enemies are destroyed—one battery per 25 kills, requiring a total of 250 enemy eliminations. You control a robot with a maximum of 5 shields, losing one if hit by a missile, enemy, asteroid, SmartBomb (S), or by failing to rescue or accidentally killing a lost astronaut. Shields can be regained by colliding with an Energy Module (E), but not by shooting it. SmartBombs destroy all on-screen enemies and add 3 kills to your counter. The game ends whether the mission succeeds or fails.

Lançamento
2024
Plataformas

Sobre o jogo

In Terra7, the planet is under attack, and the only way to stop the enemy is to activate a laser-equipped satellite. This satellite activates only when it reaches a specific point on the screen and after 10 batteries are fully charged. Batteries are charged by technicians who stay on Terra7 when enemies are destroyed—one battery per 25 kills, requiring a total of 250 enemy eliminations. You control a robot with a maximum of 5 shields, losing one if hit by a missile, enemy, asteroid, SmartBomb (S), or by failing to rescue or accidentally killing a lost astronaut. Shields can be regained by colliding with an Energy Module (E), but not by shooting it. SmartBombs destroy all on-screen enemies and add 3 kills to your counter. The game ends whether the mission succeeds or fails.

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