Tech Gone Bad

De John Romero

Tech Gone Bad is a single Doom level for limit-removing ports created in 2016 by John Romero as a warm-up exercise before working on a new FPS game, Blackroom. It is an alternate take on E1M8: Phobos Anomaly.

Tech Gone Bad

Tech Gone Bad

Tech Gone Bad is a single Doom level for limit-removing ports created in 2016 by John Romero as a warm-up exercise before working on a new FPS game, Blackroom. It is an alternate take on E1M8: Phobos Anomaly.
Tech Gone Bad

Tech Gone Bad

Tech Gone Bad is a single Doom level for limit-removing ports created in 2016 by John Romero as a warm-up exercise before working on a new FPS game, Blackroom. It is an alternate take on E1M8: Phobos Anomaly.

Sobre o jogo

Tech Gone Bad is a single Doom level for limit-removing ports created in 2016 by John Romero as a warm-up exercise before working on a new FPS game, Blackroom. It is an alternate take on E1M8: Phobos Anomaly.

Capa de Doom Jogo principal Doom
Lançamento
2016
Gêneros

Sobre o jogo

Tech Gone Bad is a single Doom level for limit-removing ports created in 2016 by John Romero as a warm-up exercise before working on a new FPS game, Blackroom. It is an alternate take on E1M8: Phobos Anomaly.

Média de Avaliação
N/A
1★
5★
Jogaram
0
Jogando
0
Pausados
0
Quero jogar
0
Dropados
0
0
Listas
0
Avaliações
0
Likes
Duração média para concluir apenas a história principal.
--
Principal
Duração média para terminar a campanha e missões extras.
--
Extras
Duração média para atingir 100% (conquistas e segredos).
--
100%

Jogos relacionados

Avaliações
Opiniões recentes da comunidade sobre este jogo.
Ainda não há avaliações para este jogo. Seja o primeiro a avaliar!