Tales of the Rays: Last Cradle

De Bandai Namco Entertainment

This update added the first chapter of Last Cradle, the fourth story scenario for Tales of the Rays, and reworked the weapon system for the game. The new system merged all weapons for a character into one menu allowing for easier changes and created an equipment level based on the amount of different weapons owned. The previous system for weapon levels was converted into a higher starting level for existing players while the max level is decided by the number of weapons owned, their rarity and their upgrad rank , Weapons are now auto-upgraded, or sold when already maxed, as duplicates are acquired and the inventory storage space used for them was removed from the game, refunds were given to players for the resources used to expand it.

Tales of the Rays: Last Cradle

Tales of the Rays: Last Cradle

This update added the first chapter of Last Cradle, the fourth story scenario for Tales of the Rays, and reworked the weapon system for the game. The new system merged all weapons for a character into one menu allowing for easier changes and created an equipment level based on the amount of different weapons owned. The previous system for weapon levels was converted into a higher starting level for existing players while the max level is decided by the number of weapons owned, their rarity and their upgrad rank , Weapons are now auto-upgraded, or sold when already maxed, as duplicates are acquired and the inventory storage space used for them was removed from the game, refunds were given to players for the resources used to expand it.
Tales of the Rays: Last Cradle

Tales of the Rays: Last Cradle

This update added the first chapter of Last Cradle, the fourth story scenario for Tales of the Rays, and reworked the weapon system for the game. The new system merged all weapons for a character into one menu allowing for easier changes and created an equipment level based on the amount of different weapons owned. The previous system for weapon levels was converted into a higher starting level for existing players while the max level is decided by the number of weapons owned, their rarity and their upgrad rank , Weapons are now auto-upgraded, or sold when already maxed, as duplicates are acquired and the inventory storage space used for them was removed from the game, refunds were given to players for the resources used to expand it.

Sobre o jogo

This update added the first chapter of Last Cradle, the fourth story scenario for Tales of the Rays, and reworked the weapon system for the game. The new system merged all weapons for a character into one menu allowing for easier changes and created an equipment level based on the amount of different weapons owned. The previous system for weapon levels was converted into a higher starting level for existing players while the max level is decided by the number of weapons owned, their rarity and their upgrad rank , Weapons are now auto-upgraded, or sold when already maxed, as duplicates are acquired and the inventory storage space used for them was removed from the game, refunds were given to players for the resources used to expand it.

Lançamento
2020
Plataformas

Sobre o jogo

This update added the first chapter of Last Cradle, the fourth story scenario for Tales of the Rays, and reworked the weapon system for the game. The new system merged all weapons for a character into one menu allowing for easier changes and created an equipment level based on the amount of different weapons owned. The previous system for weapon levels was converted into a higher starting level for existing players while the max level is decided by the number of weapons owned, their rarity and their upgrad rank , Weapons are now auto-upgraded, or sold when already maxed, as duplicates are acquired and the inventory storage space used for them was removed from the game, refunds were given to players for the resources used to expand it.

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