Space Moves

De Retrobytes Productions

2015 Game developed for the CPCRetroDev contest of that year as a personal challenge of its creator, Toni Ramirez. And even being a very respectable title, it underwent a major transformation, trying to enrich it, about five years later, as a final review in which more stages, enemies and some other substantial improvement were added, with the invaluable help of great musicians and graphic designers. Both proposals honor their declared desire to pay homage to the legendary Army Moves and Navy Moves from Dinamic Software. That is, good graphics, good music, super addictive, with high difficulty levels.

Space Moves

Space Moves

2015 Game developed for the CPCRetroDev contest of that year as a personal challenge of its creator, Toni Ramirez. And even being a very respectable title, it underwent a major transformation, trying to enrich it, about five years later, as a final review in which more stages, enemies and some other substantial improvement were added, with the invaluable help of great musicians and graphic designers. Both proposals honor their declared desire to pay homage to the legendary Army Moves and Navy Moves from Dinamic Software. That is, good graphics, good music, super addictive, with high difficulty levels.
Space Moves

Space Moves

2015 Game developed for the CPCRetroDev contest of that year as a personal challenge of its creator, Toni Ramirez. And even being a very respectable title, it underwent a major transformation, trying to enrich it, about five years later, as a final review in which more stages, enemies and some other substantial improvement were added, with the invaluable help of great musicians and graphic designers. Both proposals honor their declared desire to pay homage to the legendary Army Moves and Navy Moves from Dinamic Software. That is, good graphics, good music, super addictive, with high difficulty levels.

Sobre o jogo

2015 Game developed for the CPCRetroDev contest of that year as a personal challenge of its creator, Toni Ramirez. And even being a very respectable title, it underwent a major transformation, trying to enrich it, about five years later, as a final review in which more stages, enemies and some other substantial improvement were added, with the invaluable help of great musicians and graphic designers. Both proposals honor their declared desire to pay homage to the legendary Army Moves and Navy Moves from Dinamic Software. That is, good graphics, good music, super addictive, with high difficulty levels.

Lançamento
2015
Plataformas
Gêneros

Sobre o jogo

2015 Game developed for the CPCRetroDev contest of that year as a personal challenge of its creator, Toni Ramirez. And even being a very respectable title, it underwent a major transformation, trying to enrich it, about five years later, as a final review in which more stages, enemies and some other substantial improvement were added, with the invaluable help of great musicians and graphic designers. Both proposals honor their declared desire to pay homage to the legendary Army Moves and Navy Moves from Dinamic Software. That is, good graphics, good music, super addictive, with high difficulty levels.

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