Sky Patrol

De Imagic

The game was inspired by designer Brad Stewart’s experience with helping a hot air balloon’s ground crew, while he was in college, and was planned to be a race between two balloons (with a 2-player option). Although the artwork depicts WWI-era biplanes/triplanes, none were planned. The playing area is 2 screens high and 27 screens wide. Although nearly finished and showcased at the Winter CES in 1983, the game was never released.

Sky Patrol

Sky Patrol

The game was inspired by designer Brad Stewart’s experience with helping a hot air balloon’s ground crew, while he was in college, and was planned to be a race between two balloons (with a 2-player option). Although the artwork depicts WWI-era biplanes/triplanes, none were planned. The playing area is 2 screens high and 27 screens wide. Although nearly finished and showcased at the Winter CES in 1983, the game was never released.
Sky Patrol

Sky Patrol

The game was inspired by designer Brad Stewart’s experience with helping a hot air balloon’s ground crew, while he was in college, and was planned to be a race between two balloons (with a 2-player option). Although the artwork depicts WWI-era biplanes/triplanes, none were planned. The playing area is 2 screens high and 27 screens wide. Although nearly finished and showcased at the Winter CES in 1983, the game was never released.

Sobre o jogo

The game was inspired by designer Brad Stewart’s experience with helping a hot air balloon’s ground crew, while he was in college, and was planned to be a race between two balloons (with a 2-player option). Although the artwork depicts WWI-era biplanes/triplanes, none were planned. The playing area is 2 screens high and 27 screens wide. Although nearly finished and showcased at the Winter CES in 1983, the game was never released.

Lançamento
N/A
Plataformas
Gêneros

Sobre o jogo

The game was inspired by designer Brad Stewart’s experience with helping a hot air balloon’s ground crew, while he was in college, and was planned to be a race between two balloons (with a 2-player option). Although the artwork depicts WWI-era biplanes/triplanes, none were planned. The playing area is 2 screens high and 27 screens wide. Although nearly finished and showcased at the Winter CES in 1983, the game was never released.

Média de Avaliação
N/A
1★
5★
Jogaram
0
Jogando
0
Pausados
0
Quero jogar
0
Dropados
0
0
Listas
0
Avaliações
0
Likes
Duração média para concluir apenas a história principal.
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Principal
Duração média para terminar a campanha e missões extras.
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Extras
Duração média para atingir 100% (conquistas e segredos).
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100%

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