Shin Megami Tensei II

De Atlus

Following the remake of the first game, Shin Megami Tensei II is a revamped version of the original Super Famicom sequel with improved graphics and gameplay along with a new difficulty mode. The gameplay uses first-person navigation of dungeons and turn-based battles against demons. The player can recruit demons as allies by talking to them rather than fighting them, and two to three demons can be fused to create new demons.

Shin Megami Tensei II

Shin Megami Tensei II

Following the remake of the first game, Shin Megami Tensei II is a revamped version of the original Super Famicom sequel with improved graphics and gameplay along with a new difficulty mode. The gameplay uses first-person navigation of dungeons and turn-based battles against demons. The player can recruit demons as allies by talking to them rather than fighting them, and two to three demons can be fused to create new demons.
Shin Megami Tensei II

Shin Megami Tensei II

Following the remake of the first game, Shin Megami Tensei II is a revamped version of the original Super Famicom sequel with improved graphics and gameplay along with a new difficulty mode. The gameplay uses first-person navigation of dungeons and turn-based battles against demons. The player can recruit demons as allies by talking to them rather than fighting them, and two to three demons can be fused to create new demons.

Sobre o jogo

Following the remake of the first game, Shin Megami Tensei II is a revamped version of the original Super Famicom sequel with improved graphics and gameplay along with a new difficulty mode. The gameplay uses first-person navigation of dungeons and turn-based battles against demons. The player can recruit demons as allies by talking to them rather than fighting them, and two to three demons can be fused to create new demons.

Capa de Shin Megami Tensei II Jogo principal Shin Megami Tensei II

Sobre o jogo

Following the remake of the first game, Shin Megami Tensei II is a revamped version of the original Super Famicom sequel with improved graphics and gameplay along with a new difficulty mode. The gameplay uses first-person navigation of dungeons and turn-based battles against demons. The player can recruit demons as allies by talking to them rather than fighting them, and two to three demons can be fused to create new demons.

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Duração média para concluir apenas a história principal.
33h
Principal
Duração média para terminar a campanha e missões extras.
45h
Extras
Duração média para atingir 100% (conquistas e segredos).
62h
100%

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