Seiken Densetsu

De Vários estúdios

The protagonist of Seiken Densetsu must explore dangerous wilderness in a fantasy land in order to locate and obtain four sacred swords, which allegedly grant immortality to whoever manages to possess them. This Japanese-made role-playing game is heavily influenced by early Ultima installments, having a nearly identical visual style, interface, and gameplay system. The protagonist explores an overhead world map, visiting towns where weapons, armor, items and food can be bought. Food rations are necessary to have for preventing the hero from starving. Experience points and gold are obtained from defeating enemies. Interaction is performed by pressing keys corresponding to commands, such as Move, Question, Enter, etc.

Seiken Densetsu

Seiken Densetsu

De Vários estúdios
The protagonist of Seiken Densetsu must explore dangerous wilderness in a fantasy land in order to locate and obtain four sacred swords, which allegedly grant immortality to whoever manages to possess them. This Japanese-made role-playing game is heavily influenced by early Ultima installments, having a nearly identical visual style, interface, and gameplay system. The protagonist explores an overhead world map, visiting towns where weapons, armor, items and food can be bought. Food rations are necessary to have for preventing the hero from starving. Experience points and gold are obtained from defeating enemies. Interaction is performed by pressing keys corresponding to commands, such as Move, Question, Enter, etc.
Seiken Densetsu

Seiken Densetsu

De Vários estúdios
The protagonist of Seiken Densetsu must explore dangerous wilderness in a fantasy land in order to locate and obtain four sacred swords, which allegedly grant immortality to whoever manages to possess them. This Japanese-made role-playing game is heavily influenced by early Ultima installments, having a nearly identical visual style, interface, and gameplay system. The protagonist explores an overhead world map, visiting towns where weapons, armor, items and food can be bought. Food rations are necessary to have for preventing the hero from starving. Experience points and gold are obtained from defeating enemies. Interaction is performed by pressing keys corresponding to commands, such as Move, Question, Enter, etc.

Sobre o jogo

The protagonist of Seiken Densetsu must explore dangerous wilderness in a fantasy land in order to locate and obtain four sacred swords, which allegedly grant immortality to whoever manages to possess them. This Japanese-made role-playing game is heavily influenced by early Ultima installments, having a nearly identical visual style, interface, and gameplay system. The protagonist explores an overhead world map, visiting towns where weapons, armor, items and food can be bought. Food rations are necessary to have for preventing the hero from starving. Experience points and gold are obtained from defeating enemies. Interaction is performed by pressing keys corresponding to commands, such as Move, Question, Enter, etc.

Lançamento
1983
Plataformas
Gêneros
Nenhuma informação

Sobre o jogo

The protagonist of Seiken Densetsu must explore dangerous wilderness in a fantasy land in order to locate and obtain four sacred swords, which allegedly grant immortality to whoever manages to possess them. This Japanese-made role-playing game is heavily influenced by early Ultima installments, having a nearly identical visual style, interface, and gameplay system. The protagonist explores an overhead world map, visiting towns where weapons, armor, items and food can be bought. Food rations are necessary to have for preventing the hero from starving. Experience points and gold are obtained from defeating enemies. Interaction is performed by pressing keys corresponding to commands, such as Move, Question, Enter, etc.

Média de Avaliação
N/A
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0
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0
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0
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Duração média para concluir apenas a história principal.
10h
Principal
Duração média para terminar a campanha e missões extras.
11h
Extras
Duração média para atingir 100% (conquistas e segredos).
11h
100%
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