Search for the Secret Keys

De Disney Interactive Victoria

It's a dark and stormy night when Mickey and friends drop in at a haunted house looking for directions; the front door slams shut, locking the group in, and the five of them spread out to search the house for keys. The house is haunted by three friendly ghosts that only Pluto and the player can see; Shaky, Quaky and Clyde, who assist the group by making keys available as Mickey and pals solve six puzzles. Silverware dances, a stuffed bear yawns and stretches, spiders scurry about as the player clicks on items in the six rooms; often two characters will converge in a room and hold a short conversation while the player is idle. Gameplay uses the mouse; to move from room to room the player clicks where the cursor becomes an arrow - at the edge of the screen, on the staircase and the secret passageway.

Search for the Secret Keys

Search for the Secret Keys

It's a dark and stormy night when Mickey and friends drop in at a haunted house looking for directions; the front door slams shut, locking the group in, and the five of them spread out to search the house for keys. The house is haunted by three friendly ghosts that only Pluto and the player can see; Shaky, Quaky and Clyde, who assist the group by making keys available as Mickey and pals solve six puzzles. Silverware dances, a stuffed bear yawns and stretches, spiders scurry about as the player clicks on items in the six rooms; often two characters will converge in a room and hold a short conversation while the player is idle. Gameplay uses the mouse; to move from room to room the player clicks where the cursor becomes an arrow - at the edge of the screen, on the staircase and the secret passageway.
Search for the Secret Keys

Search for the Secret Keys

It's a dark and stormy night when Mickey and friends drop in at a haunted house looking for directions; the front door slams shut, locking the group in, and the five of them spread out to search the house for keys. The house is haunted by three friendly ghosts that only Pluto and the player can see; Shaky, Quaky and Clyde, who assist the group by making keys available as Mickey and pals solve six puzzles. Silverware dances, a stuffed bear yawns and stretches, spiders scurry about as the player clicks on items in the six rooms; often two characters will converge in a room and hold a short conversation while the player is idle. Gameplay uses the mouse; to move from room to room the player clicks where the cursor becomes an arrow - at the edge of the screen, on the staircase and the secret passageway.

Sobre o jogo

It's a dark and stormy night when Mickey and friends drop in at a haunted house looking for directions; the front door slams shut, locking the group in, and the five of them spread out to search the house for keys. The house is haunted by three friendly ghosts that only Pluto and the player can see; Shaky, Quaky and Clyde, who assist the group by making keys available as Mickey and pals solve six puzzles. Silverware dances, a stuffed bear yawns and stretches, spiders scurry about as the player clicks on items in the six rooms; often two characters will converge in a room and hold a short conversation while the player is idle. Gameplay uses the mouse; to move from room to room the player clicks where the cursor becomes an arrow - at the edge of the screen, on the staircase and the secret passageway.

Lançamento
2002
Gêneros

Sobre o jogo

It's a dark and stormy night when Mickey and friends drop in at a haunted house looking for directions; the front door slams shut, locking the group in, and the five of them spread out to search the house for keys. The house is haunted by three friendly ghosts that only Pluto and the player can see; Shaky, Quaky and Clyde, who assist the group by making keys available as Mickey and pals solve six puzzles. Silverware dances, a stuffed bear yawns and stretches, spiders scurry about as the player clicks on items in the six rooms; often two characters will converge in a room and hold a short conversation while the player is idle. Gameplay uses the mouse; to move from room to room the player clicks where the cursor becomes an arrow - at the edge of the screen, on the staircase and the secret passageway.

Média de Avaliação
N/A
1★
5★
Jogaram
0
Jogando
0
Pausados
0
Quero jogar
0
Dropados
0
0
Listas
0
Avaliações
0
Likes
Duração média para concluir apenas a história principal.
--
Principal
Duração média para terminar a campanha e missões extras.
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Extras
Duração média para atingir 100% (conquistas e segredos).
--
100%

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