Sasa

De Mass Tael

Sasa, is an arcade video game released for the MSX1 in 1984 and later for the Family Computer titled as Astro Robo SASA in 1985. This video game involved obtaining capsules with an 'E' on them, sometimes suspended by balloons. The main character could only use bullets to propel himself, and when the bullet count reaches 0, the game ends. A player can also lose bullets by colliding with an enemy, the other player, or the other player's bullets.

Sasa

Sasa

Sasa, is an arcade video game released for the MSX1 in 1984 and later for the Family Computer titled as Astro Robo SASA in 1985. This video game involved obtaining capsules with an 'E' on them, sometimes suspended by balloons. The main character could only use bullets to propel himself, and when the bullet count reaches 0, the game ends. A player can also lose bullets by colliding with an enemy, the other player, or the other player's bullets.
Sasa

Sasa

Sasa, is an arcade video game released for the MSX1 in 1984 and later for the Family Computer titled as Astro Robo SASA in 1985. This video game involved obtaining capsules with an 'E' on them, sometimes suspended by balloons. The main character could only use bullets to propel himself, and when the bullet count reaches 0, the game ends. A player can also lose bullets by colliding with an enemy, the other player, or the other player's bullets.

Sobre o jogo

Sasa, is an arcade video game released for the MSX1 in 1984 and later for the Family Computer titled as Astro Robo SASA in 1985. This video game involved obtaining capsules with an 'E' on them, sometimes suspended by balloons. The main character could only use bullets to propel himself, and when the bullet count reaches 0, the game ends. A player can also lose bullets by colliding with an enemy, the other player, or the other player's bullets.

Lançamento
1984

Sobre o jogo

Sasa, is an arcade video game released for the MSX1 in 1984 and later for the Family Computer titled as Astro Robo SASA in 1985. This video game involved obtaining capsules with an 'E' on them, sometimes suspended by balloons. The main character could only use bullets to propel himself, and when the bullet count reaches 0, the game ends. A player can also lose bullets by colliding with an enemy, the other player, or the other player's bullets.

Média de Avaliação
N/A
1★
5★
Jogaram
0
Jogando
0
Pausados
0
Quero jogar
0
Dropados
0
0
Listas
0
Avaliações
0
Likes
Duração média para concluir apenas a história principal.
20h
Principal
Duração média para terminar a campanha e missões extras.
25h
Extras
Duração média para atingir 100% (conquistas e segredos).
35h
100%
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