Rymdkapsel

De grapefrukt games

Rymdkapsel is a slow, meditiative strategy game set in space. It builds upon the legacy of Martins earlier games by requiring minimal user input, but that doesn't make you a passenger. It's rather the opposite as you are tasked with the higher level problem of building the best possible station and ordering your minions around. The game originally launched on the Vita in early May 2013, and later had a wider release on iOS and Android in August.

Rymdkapsel

Rymdkapsel

Rymdkapsel is a slow, meditiative strategy game set in space. It builds upon the legacy of Martins earlier games by requiring minimal user input, but that doesn't make you a passenger. It's rather the opposite as you are tasked with the higher level problem of building the best possible station and ordering your minions around. The game originally launched on the Vita in early May 2013, and later had a wider release on iOS and Android in August.
Rymdkapsel

Rymdkapsel

Rymdkapsel is a slow, meditiative strategy game set in space. It builds upon the legacy of Martins earlier games by requiring minimal user input, but that doesn't make you a passenger. It's rather the opposite as you are tasked with the higher level problem of building the best possible station and ordering your minions around. The game originally launched on the Vita in early May 2013, and later had a wider release on iOS and Android in August.

Sobre o jogo

Rymdkapsel is a slow, meditiative strategy game set in space. It builds upon the legacy of Martins earlier games by requiring minimal user input, but that doesn't make you a passenger. It's rather the opposite as you are tasked with the higher level problem of building the best possible station and ordering your minions around. The game originally launched on the Vita in early May 2013, and later had a wider release on iOS and Android in August.

Sobre o jogo

Rymdkapsel is a slow, meditiative strategy game set in space. It builds upon the legacy of Martins earlier games by requiring minimal user input, but that doesn't make you a passenger. It's rather the opposite as you are tasked with the higher level problem of building the best possible station and ordering your minions around. The game originally launched on the Vita in early May 2013, and later had a wider release on iOS and Android in August.

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Duração média para concluir apenas a história principal.
2h
Principal
Duração média para terminar a campanha e missões extras.
3h
Extras
Duração média para atingir 100% (conquistas e segredos).
5h
100%
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