Neuronics

De Thalion Software

Neuronics is a tile-matching puzzle game with similarities to Swap: The player is presented with a number of tiles with different symbols and colors. If two or more identical tiles are next to each other (diagonally does not count), they disappear. To make this happen, the player can swap two adjacent tiles. However, there is a time limit to consider and empty places left behind by removed tiles are not usable. The goal is to clear the whole field.

Neuronics

Neuronics

Neuronics is a tile-matching puzzle game with similarities to Swap: The player is presented with a number of tiles with different symbols and colors. If two or more identical tiles are next to each other (diagonally does not count), they disappear. To make this happen, the player can swap two adjacent tiles. However, there is a time limit to consider and empty places left behind by removed tiles are not usable. The goal is to clear the whole field.
Neuronics

Neuronics

Neuronics is a tile-matching puzzle game with similarities to Swap: The player is presented with a number of tiles with different symbols and colors. If two or more identical tiles are next to each other (diagonally does not count), they disappear. To make this happen, the player can swap two adjacent tiles. However, there is a time limit to consider and empty places left behind by removed tiles are not usable. The goal is to clear the whole field.

Sobre o jogo

Neuronics is a tile-matching puzzle game with similarities to Swap: The player is presented with a number of tiles with different symbols and colors. If two or more identical tiles are next to each other (diagonally does not count), they disappear. To make this happen, the player can swap two adjacent tiles. However, there is a time limit to consider and empty places left behind by removed tiles are not usable. The goal is to clear the whole field.

Lançamento
1992
Gêneros

Sobre o jogo

Neuronics is a tile-matching puzzle game with similarities to Swap: The player is presented with a number of tiles with different symbols and colors. If two or more identical tiles are next to each other (diagonally does not count), they disappear. To make this happen, the player can swap two adjacent tiles. However, there is a time limit to consider and empty places left behind by removed tiles are not usable. The goal is to clear the whole field.

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100%
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