Master of the Lamps

De Activision

Master of the Lamps is one of the first music video games. It was inspired by tales compiled in One Thousand and One Nights. Gameplay alternates between two modes. In the first, the prince maneuvers a flying carpet through a winding tunnel to a genie's den. In practice, this requires the player to direct the carpet over diamond-shaped gates as they appear; failure to do so returns the prince to the beginning of the tunnel

Master of the Lamps

Master of the Lamps

Master of the Lamps is one of the first music video games. It was inspired by tales compiled in One Thousand and One Nights. Gameplay alternates between two modes. In the first, the prince maneuvers a flying carpet through a winding tunnel to a genie's den. In practice, this requires the player to direct the carpet over diamond-shaped gates as they appear; failure to do so returns the prince to the beginning of the tunnel
Master of the Lamps

Master of the Lamps

Master of the Lamps is one of the first music video games. It was inspired by tales compiled in One Thousand and One Nights. Gameplay alternates between two modes. In the first, the prince maneuvers a flying carpet through a winding tunnel to a genie's den. In practice, this requires the player to direct the carpet over diamond-shaped gates as they appear; failure to do so returns the prince to the beginning of the tunnel

Sobre o jogo

Master of the Lamps is one of the first music video games. It was inspired by tales compiled in One Thousand and One Nights. Gameplay alternates between two modes. In the first, the prince maneuvers a flying carpet through a winding tunnel to a genie's den. In practice, this requires the player to direct the carpet over diamond-shaped gates as they appear; failure to do so returns the prince to the beginning of the tunnel

Sobre o jogo

Master of the Lamps is one of the first music video games. It was inspired by tales compiled in One Thousand and One Nights. Gameplay alternates between two modes. In the first, the prince maneuvers a flying carpet through a winding tunnel to a genie's den. In practice, this requires the player to direct the carpet over diamond-shaped gates as they appear; failure to do so returns the prince to the beginning of the tunnel

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