Left 4 Dead

De Turtle Rock Studios

Left 4 Dead is a cooperative first-person shooter set during a zombie outbreak on the East Coast of the United States. Four players control survivors who must fight through hordes of infected humans, creatures transformed by a rabies-like pathogen that causes extreme aggression and loss of higher brain function. Gameplay emphasizes teamwork, with colored outlines showing teammate positions through walls, shared healing items, and friendly fire creating consequences for careless shooting. An AI system called the Director dynamically adjusts enemy placement, item spawns, and pacing based on player performance. Beyond common infected, players face five special mutated types with unique abilities. Campaigns are divided into levels connected by safe houses, each culminating in a desperate last stand for rescue.

Left 4 Dead

Left 4 Dead

Left 4 Dead is a cooperative first-person shooter set during a zombie outbreak on the East Coast of the United States. Four players control survivors who must fight through hordes of infected humans, creatures transformed by a rabies-like pathogen that causes extreme aggression and loss of higher brain function. Gameplay emphasizes teamwork, with colored outlines showing teammate positions through walls, shared healing items, and friendly fire creating consequences for careless shooting. An AI system called the Director dynamically adjusts enemy placement, item spawns, and pacing based on player performance. Beyond common infected, players face five special mutated types with unique abilities. Campaigns are divided into levels connected by safe houses, each culminating in a desperate last stand for rescue.
Left 4 Dead

Left 4 Dead

Left 4 Dead is a cooperative first-person shooter set during a zombie outbreak on the East Coast of the United States. Four players control survivors who must fight through hordes of infected humans, creatures transformed by a rabies-like pathogen that causes extreme aggression and loss of higher brain function. Gameplay emphasizes teamwork, with colored outlines showing teammate positions through walls, shared healing items, and friendly fire creating consequences for careless shooting. An AI system called the Director dynamically adjusts enemy placement, item spawns, and pacing based on player performance. Beyond common infected, players face five special mutated types with unique abilities. Campaigns are divided into levels connected by safe houses, each culminating in a desperate last stand for rescue.

Sobre o jogo

Left 4 Dead is a cooperative first-person shooter set during a zombie outbreak on the East Coast of the United States. Four players control survivors who must fight through hordes of infected humans, creatures transformed by a rabies-like pathogen that causes extreme aggression and loss of higher brain function. Gameplay emphasizes teamwork, with colored outlines showing teammate positions through walls, shared healing items, and friendly fire creating consequences for careless shooting. An AI system called the Director dynamically adjusts enemy placement, item spawns, and pacing based on player performance. Beyond common infected, players face five special mutated types with unique abilities. Campaigns are divided into levels connected by safe houses, each culminating in a desperate last stand for rescue.

Lançamento
2008
Gêneros

Sobre o jogo

Left 4 Dead is a cooperative first-person shooter set during a zombie outbreak on the East Coast of the United States. Four players control survivors who must fight through hordes of infected humans, creatures transformed by a rabies-like pathogen that causes extreme aggression and loss of higher brain function. Gameplay emphasizes teamwork, with colored outlines showing teammate positions through walls, shared healing items, and friendly fire creating consequences for careless shooting. An AI system called the Director dynamically adjusts enemy placement, item spawns, and pacing based on player performance. Beyond common infected, players face five special mutated types with unique abilities. Campaigns are divided into levels connected by safe houses, each culminating in a desperate last stand for rescue.

Média de Avaliação
4.0
1★
5★
Jogaram
7
Jogando
0
Pausados
0
Quero jogar
0
Dropados
0
0
Listas
0
Avaliações
0
Likes
Duração média para concluir apenas a história principal.
7h
Principal
Duração média para terminar a campanha e missões extras.
19h
Extras
Duração média para atingir 100% (conquistas e segredos).
59h
100%
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