Kingdom of Loathing: The Home Game

De Asymmetric Publications, LLC

To promote their browser game Kingdom of Loathing, some of its developers put together a Choose-Your-Own-Adventure 'zine to distribute at the San Diego Comic Convention July 20-23rd 2006 and give its patrons a taste of the game's whimsical stickman artwork and distinctly bent sense of humour, what with the absurd character classes (disco bandit?) and the economy based on (sculptable) meat products. Obsessive fans being what they are, not long after the convention the real-world version of the game found itself converted back to an electronic format with the blessing and authorization of its creators.

Kingdom of Loathing: The Home Game

Kingdom of Loathing: The Home Game

To promote their browser game Kingdom of Loathing, some of its developers put together a Choose-Your-Own-Adventure 'zine to distribute at the San Diego Comic Convention July 20-23rd 2006 and give its patrons a taste of the game's whimsical stickman artwork and distinctly bent sense of humour, what with the absurd character classes (disco bandit?) and the economy based on (sculptable) meat products. Obsessive fans being what they are, not long after the convention the real-world version of the game found itself converted back to an electronic format with the blessing and authorization of its creators.
Kingdom of Loathing: The Home Game

Kingdom of Loathing: The Home Game

To promote their browser game Kingdom of Loathing, some of its developers put together a Choose-Your-Own-Adventure 'zine to distribute at the San Diego Comic Convention July 20-23rd 2006 and give its patrons a taste of the game's whimsical stickman artwork and distinctly bent sense of humour, what with the absurd character classes (disco bandit?) and the economy based on (sculptable) meat products. Obsessive fans being what they are, not long after the convention the real-world version of the game found itself converted back to an electronic format with the blessing and authorization of its creators.

Sobre o jogo

To promote their browser game Kingdom of Loathing, some of its developers put together a Choose-Your-Own-Adventure 'zine to distribute at the San Diego Comic Convention July 20-23rd 2006 and give its patrons a taste of the game's whimsical stickman artwork and distinctly bent sense of humour, what with the absurd character classes (disco bandit?) and the economy based on (sculptable) meat products. Obsessive fans being what they are, not long after the convention the real-world version of the game found itself converted back to an electronic format with the blessing and authorization of its creators.

Lançamento
2006
Plataformas

Sobre o jogo

To promote their browser game Kingdom of Loathing, some of its developers put together a Choose-Your-Own-Adventure 'zine to distribute at the San Diego Comic Convention July 20-23rd 2006 and give its patrons a taste of the game's whimsical stickman artwork and distinctly bent sense of humour, what with the absurd character classes (disco bandit?) and the economy based on (sculptable) meat products. Obsessive fans being what they are, not long after the convention the real-world version of the game found itself converted back to an electronic format with the blessing and authorization of its creators.

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Duração média para concluir apenas a história principal.
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Principal
Duração média para terminar a campanha e missões extras.
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Extras
Duração média para atingir 100% (conquistas e segredos).
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100%
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