Jump

De Zigurat Software

The player controls an electromechanical robot that walks along a brick wall and jumps over it. A line of enemies approaches it from the bottom of the screen in a vertical direction, while the bomb floats horizontally in the center. Enemies can be eliminated by jumping over the wall, which causes a brick to fall. The number of jumps is equal to the number of bricks from the bottom of the wall to the robot.

Jump

Jump

The player controls an electromechanical robot that walks along a brick wall and jumps over it. A line of enemies approaches it from the bottom of the screen in a vertical direction, while the bomb floats horizontally in the center. Enemies can be eliminated by jumping over the wall, which causes a brick to fall. The number of jumps is equal to the number of bricks from the bottom of the wall to the robot.
Jump

Jump

The player controls an electromechanical robot that walks along a brick wall and jumps over it. A line of enemies approaches it from the bottom of the screen in a vertical direction, while the bomb floats horizontally in the center. Enemies can be eliminated by jumping over the wall, which causes a brick to fall. The number of jumps is equal to the number of bricks from the bottom of the wall to the robot.

Sobre o jogo

The player controls an electromechanical robot that walks along a brick wall and jumps over it. A line of enemies approaches it from the bottom of the screen in a vertical direction, while the bomb floats horizontally in the center. Enemies can be eliminated by jumping over the wall, which causes a brick to fall. The number of jumps is equal to the number of bricks from the bottom of the wall to the robot.

Lançamento
1992
Gêneros

Sobre o jogo

The player controls an electromechanical robot that walks along a brick wall and jumps over it. A line of enemies approaches it from the bottom of the screen in a vertical direction, while the bomb floats horizontally in the center. Enemies can be eliminated by jumping over the wall, which causes a brick to fall. The number of jumps is equal to the number of bricks from the bottom of the wall to the robot.

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Extras
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100%
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