Eve Online: Inferno

De CCP

The 2012 summer expansion was announced with the name "Inferno" on February 22.Inferno brought a complete overhaul of the war declaration and factional warfare systems, addition of 17 new modules and 3D models for missile launchers and missiles along with a mercenary marketplace, unified inventory and graphical updates. A list of the additions and modifications from the Inferno feature page: - 3D models for missile launchers and missiles including animations, effects and sounds - Graphics update including V3 textures for the majority of the Amarr fleet - Overhaul of the war declaration system including the addition of war reports - Update of kill mails to kill reports which add a graphical interface in addition to other features - Mercenary marketplace for corporations and alliances to hire themselves out for mercenary jobs in a more official manner - Factional warfare overhaul allowing players to spend LP points to upgrade empire systems along with a new UI interface - Addition of 17 new modules in the categories of defense, offense and support which now make it possible for every fit to have a counter fit - Additions to the character creator including new skin tones and a full resculpture for every character - Unified inventory allowing players to see all the contents of containers they have access to at a station along with filtering and sorting - Updated incursions which yield greater rewards for players than before - Additions of an effects bar so players can easily tell what effects are being cast upon their ship - More opportunities for players both rookie and veteran to earn income - More UI enhancements to bring them into line with performance and aesthetic goals

Eve Online: Inferno

Eve Online: Inferno

The 2012 summer expansion was announced with the name "Inferno" on February 22.Inferno brought a complete overhaul of the war declaration and factional warfare systems, addition of 17 new modules and 3D models for missile launchers and missiles along with a mercenary marketplace, unified inventory and graphical updates. A list of the additions and modifications from the Inferno feature page: - 3D models for missile launchers and missiles including animations, effects and sounds - Graphics update including V3 textures for the majority of the Amarr fleet - Overhaul of the war declaration system including the addition of war reports - Update of kill mails to kill reports which add a graphical interface in addition to other features - Mercenary marketplace for corporations and alliances to hire themselves out for mercenary jobs in a more official manner - Factional warfare overhaul allowing players to spend LP points to upgrade empire systems along with a new UI interface - Addition of 17 new modules in the categories of defense, offense and support which now make it possible for every fit to have a counter fit - Additions to the character creator including new skin tones and a full resculpture for every character - Unified inventory allowing players to see all the contents of containers they have access to at a station along with filtering and sorting - Updated incursions which yield greater rewards for players than before - Additions of an effects bar so players can easily tell what effects are being cast upon their ship - More opportunities for players both rookie and veteran to earn income - More UI enhancements to bring them into line with performance and aesthetic goals
Eve Online: Inferno

Eve Online: Inferno

The 2012 summer expansion was announced with the name "Inferno" on February 22.Inferno brought a complete overhaul of the war declaration and factional warfare systems, addition of 17 new modules and 3D models for missile launchers and missiles along with a mercenary marketplace, unified inventory and graphical updates. A list of the additions and modifications from the Inferno feature page: - 3D models for missile launchers and missiles including animations, effects and sounds - Graphics update including V3 textures for the majority of the Amarr fleet - Overhaul of the war declaration system including the addition of war reports - Update of kill mails to kill reports which add a graphical interface in addition to other features - Mercenary marketplace for corporations and alliances to hire themselves out for mercenary jobs in a more official manner - Factional warfare overhaul allowing players to spend LP points to upgrade empire systems along with a new UI interface - Addition of 17 new modules in the categories of defense, offense and support which now make it possible for every fit to have a counter fit - Additions to the character creator including new skin tones and a full resculpture for every character - Unified inventory allowing players to see all the contents of containers they have access to at a station along with filtering and sorting - Updated incursions which yield greater rewards for players than before - Additions of an effects bar so players can easily tell what effects are being cast upon their ship - More opportunities for players both rookie and veteran to earn income - More UI enhancements to bring them into line with performance and aesthetic goals

Sobre o jogo

The 2012 summer expansion was announced with the name "Inferno" on February 22.Inferno brought a complete overhaul of the war declaration and factional warfare systems, addition of 17 new modules and 3D models for missile launchers and missiles along with a mercenary marketplace, unified inventory and graphical updates. A list of the additions and modifications from the Inferno feature page: - 3D models for missile launchers and missiles including animations, effects and sounds - Graphics update including V3 textures for the majority of the Amarr fleet - Overhaul of the war declaration system including the addition of war reports - Update of kill mails to kill reports which add a graphical interface in addition to other features - Mercenary marketplace for corporations and alliances to hire themselves out for mercenary jobs in a more official manner - Factional warfare overhaul allowing players to spend LP points to upgrade empire systems along with a new UI interface - Addition of 17 new modules in the categories of defense, offense and support which now make it possible for every fit to have a counter fit - Additions to the character creator including new skin tones and a full resculpture for every character - Unified inventory allowing players to see all the contents of containers they have access to at a station along with filtering and sorting - Updated incursions which yield greater rewards for players than before - Additions of an effects bar so players can easily tell what effects are being cast upon their ship - More opportunities for players both rookie and veteran to earn income - More UI enhancements to bring them into line with performance and aesthetic goals

Capa de Eve Online Jogo principal Eve Online

Sobre o jogo

The 2012 summer expansion was announced with the name "Inferno" on February 22.Inferno brought a complete overhaul of the war declaration and factional warfare systems, addition of 17 new modules and 3D models for missile launchers and missiles along with a mercenary marketplace, unified inventory and graphical updates. A list of the additions and modifications from the Inferno feature page: - 3D models for missile launchers and missiles including animations, effects and sounds - Graphics update including V3 textures for the majority of the Amarr fleet - Overhaul of the war declaration system including the addition of war reports - Update of kill mails to kill reports which add a graphical interface in addition to other features - Mercenary marketplace for corporations and alliances to hire themselves out for mercenary jobs in a more official manner - Factional warfare overhaul allowing players to spend LP points to upgrade empire systems along with a new UI interface - Addition of 17 new modules in the categories of defense, offense and support which now make it possible for every fit to have a counter fit - Additions to the character creator including new skin tones and a full resculpture for every character - Unified inventory allowing players to see all the contents of containers they have access to at a station along with filtering and sorting - Updated incursions which yield greater rewards for players than before - Additions of an effects bar so players can easily tell what effects are being cast upon their ship - More opportunities for players both rookie and veteran to earn income - More UI enhancements to bring them into line with performance and aesthetic goals

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Jogo focado em multiplayer online e partidas infinitas.
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