Duke Nukem 3D

De 3D Realms

The Sega Saturn version of Duke Nukem 3D is a 1997 port that was developed by Lobotomy Software and published by Sega. Instead of the classic Build engine, the port uses Lobotomy Software's own game engine, SlaveDriver, which is notable for its use of dynamic lighting.

Duke Nukem 3D

Duke Nukem 3D

The Sega Saturn version of Duke Nukem 3D is a 1997 port that was developed by Lobotomy Software and published by Sega. Instead of the classic Build engine, the port uses Lobotomy Software's own game engine, SlaveDriver, which is notable for its use of dynamic lighting.
Duke Nukem 3D

Duke Nukem 3D

The Sega Saturn version of Duke Nukem 3D is a 1997 port that was developed by Lobotomy Software and published by Sega. Instead of the classic Build engine, the port uses Lobotomy Software's own game engine, SlaveDriver, which is notable for its use of dynamic lighting.

Sobre o jogo

The Sega Saturn version of Duke Nukem 3D is a 1997 port that was developed by Lobotomy Software and published by Sega. Instead of the classic Build engine, the port uses Lobotomy Software's own game engine, SlaveDriver, which is notable for its use of dynamic lighting.

Lançamento
1997
Plataformas
Gêneros

Sobre o jogo

The Sega Saturn version of Duke Nukem 3D is a 1997 port that was developed by Lobotomy Software and published by Sega. Instead of the classic Build engine, the port uses Lobotomy Software's own game engine, SlaveDriver, which is notable for its use of dynamic lighting.

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Duração média para concluir apenas a história principal.
9h
Principal
Duração média para terminar a campanha e missões extras.
11h
Extras
Duração média para atingir 100% (conquistas e segredos).
14h
100%
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