Choro Q

De Vários estúdios

This is a homebrought game, run on Gameboy Color. Original version: Taito - MSX, 1984. Created with GB-Studio 2.0.0 beta5! The player takes the role of a yellow Volkswagen Beetle (Type 1) Choro-Q, with a surfboard carrier on its roof. The objective of the game is to assemble two more VW Beetles while contending with hostile Choro-Q cars that intend to impede the player's progress. The enemies can be eliminated by jumping on them. However, the player has a limited amount of life to complete the VW Beetles, which must be assembled in the right order; First, the chassis, then the motor, and lastly the body. When one VW Beetle is completed, it leaves behind a power-up (indicated by a coin-like icon with a dollar sign ($) on it) that grants temporary invincibility, allowing the player to plow through enemy cars. The level is completed by assembling both VW Beetles. The parts of the Beetles are on the edges of a three-level suspended platform system, and must be pushed off for assembly. The player can jump on the platforms to reach the parts. The player can lose lives by starting or performing an assembly out of order, crashing into a wall at high speed, falling from too great a height, colliding with an enemy Choro-Q. If the player loses all lives, it results in a game over.

Choro Q

Choro Q

De Vários estúdios
This is a homebrought game, run on Gameboy Color. Original version: Taito - MSX, 1984. Created with GB-Studio 2.0.0 beta5! The player takes the role of a yellow Volkswagen Beetle (Type 1) Choro-Q, with a surfboard carrier on its roof. The objective of the game is to assemble two more VW Beetles while contending with hostile Choro-Q cars that intend to impede the player's progress. The enemies can be eliminated by jumping on them. However, the player has a limited amount of life to complete the VW Beetles, which must be assembled in the right order; First, the chassis, then the motor, and lastly the body. When one VW Beetle is completed, it leaves behind a power-up (indicated by a coin-like icon with a dollar sign ($) on it) that grants temporary invincibility, allowing the player to plow through enemy cars. The level is completed by assembling both VW Beetles. The parts of the Beetles are on the edges of a three-level suspended platform system, and must be pushed off for assembly. The player can jump on the platforms to reach the parts. The player can lose lives by starting or performing an assembly out of order, crashing into a wall at high speed, falling from too great a height, colliding with an enemy Choro-Q. If the player loses all lives, it results in a game over.
Choro Q

Choro Q

De Vários estúdios
This is a homebrought game, run on Gameboy Color. Original version: Taito - MSX, 1984. Created with GB-Studio 2.0.0 beta5! The player takes the role of a yellow Volkswagen Beetle (Type 1) Choro-Q, with a surfboard carrier on its roof. The objective of the game is to assemble two more VW Beetles while contending with hostile Choro-Q cars that intend to impede the player's progress. The enemies can be eliminated by jumping on them. However, the player has a limited amount of life to complete the VW Beetles, which must be assembled in the right order; First, the chassis, then the motor, and lastly the body. When one VW Beetle is completed, it leaves behind a power-up (indicated by a coin-like icon with a dollar sign ($) on it) that grants temporary invincibility, allowing the player to plow through enemy cars. The level is completed by assembling both VW Beetles. The parts of the Beetles are on the edges of a three-level suspended platform system, and must be pushed off for assembly. The player can jump on the platforms to reach the parts. The player can lose lives by starting or performing an assembly out of order, crashing into a wall at high speed, falling from too great a height, colliding with an enemy Choro-Q. If the player loses all lives, it results in a game over.

Sobre o jogo

This is a homebrought game, run on Gameboy Color. Original version: Taito - MSX, 1984. Created with GB-Studio 2.0.0 beta5! The player takes the role of a yellow Volkswagen Beetle (Type 1) Choro-Q, with a surfboard carrier on its roof. The objective of the game is to assemble two more VW Beetles while contending with hostile Choro-Q cars that intend to impede the player's progress. The enemies can be eliminated by jumping on them. However, the player has a limited amount of life to complete the VW Beetles, which must be assembled in the right order; First, the chassis, then the motor, and lastly the body. When one VW Beetle is completed, it leaves behind a power-up (indicated by a coin-like icon with a dollar sign ($) on it) that grants temporary invincibility, allowing the player to plow through enemy cars. The level is completed by assembling both VW Beetles. The parts of the Beetles are on the edges of a three-level suspended platform system, and must be pushed off for assembly. The player can jump on the platforms to reach the parts. The player can lose lives by starting or performing an assembly out of order, crashing into a wall at high speed, falling from too great a height, colliding with an enemy Choro-Q. If the player loses all lives, it results in a game over.

Capa de Choro Q Jogo principal Choro Q
Lançamento
2023
Plataformas
Gêneros

Sobre o jogo

This is a homebrought game, run on Gameboy Color. Original version: Taito - MSX, 1984. Created with GB-Studio 2.0.0 beta5! The player takes the role of a yellow Volkswagen Beetle (Type 1) Choro-Q, with a surfboard carrier on its roof. The objective of the game is to assemble two more VW Beetles while contending with hostile Choro-Q cars that intend to impede the player's progress. The enemies can be eliminated by jumping on them. However, the player has a limited amount of life to complete the VW Beetles, which must be assembled in the right order; First, the chassis, then the motor, and lastly the body. When one VW Beetle is completed, it leaves behind a power-up (indicated by a coin-like icon with a dollar sign ($) on it) that grants temporary invincibility, allowing the player to plow through enemy cars. The level is completed by assembling both VW Beetles. The parts of the Beetles are on the edges of a three-level suspended platform system, and must be pushed off for assembly. The player can jump on the platforms to reach the parts. The player can lose lives by starting or performing an assembly out of order, crashing into a wall at high speed, falling from too great a height, colliding with an enemy Choro-Q. If the player loses all lives, it results in a game over.

Média de Avaliação
N/A
1★
5★
Jogaram
0
Jogando
0
Pausados
0
Quero jogar
0
Dropados
0
0
Listas
0
Avaliações
0
Likes
Duração média para concluir apenas a história principal.
2h
Principal
Duração média para terminar a campanha e missões extras.
3h
Extras
Duração média para atingir 100% (conquistas e segredos).
--
100%

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