Basilisk 2000

De KIRA

Explore an unfinished RPG through its level editor. The spiritual successor to the unreleased Super Nintendo game Basilisk. This project seemed far more ambitious, but somehow almost became lost media. Developed around Y2K by an unknown studio, the game was thought to be lost until a fan designed a wrapper program in Unity to load its level editor. Now the potential can finally be seen and its mysteries laid to rest.

Basilisk 2000

Basilisk 2000

Explore an unfinished RPG through its level editor. The spiritual successor to the unreleased Super Nintendo game Basilisk. This project seemed far more ambitious, but somehow almost became lost media. Developed around Y2K by an unknown studio, the game was thought to be lost until a fan designed a wrapper program in Unity to load its level editor. Now the potential can finally be seen and its mysteries laid to rest.
Basilisk 2000

Basilisk 2000

Explore an unfinished RPG through its level editor. The spiritual successor to the unreleased Super Nintendo game Basilisk. This project seemed far more ambitious, but somehow almost became lost media. Developed around Y2K by an unknown studio, the game was thought to be lost until a fan designed a wrapper program in Unity to load its level editor. Now the potential can finally be seen and its mysteries laid to rest.

Sobre o jogo

Explore an unfinished RPG through its level editor. The spiritual successor to the unreleased Super Nintendo game Basilisk. This project seemed far more ambitious, but somehow almost became lost media. Developed around Y2K by an unknown studio, the game was thought to be lost until a fan designed a wrapper program in Unity to load its level editor. Now the potential can finally be seen and its mysteries laid to rest.

Lançamento
2023

Sobre o jogo

Explore an unfinished RPG through its level editor. The spiritual successor to the unreleased Super Nintendo game Basilisk. This project seemed far more ambitious, but somehow almost became lost media. Developed around Y2K by an unknown studio, the game was thought to be lost until a fan designed a wrapper program in Unity to load its level editor. Now the potential can finally be seen and its mysteries laid to rest.

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