Actionauts

De Vários estúdios

In 1984, Rob Fulop began work on what would be his last game for the Atari 2600, a 'robot programming' game entitled "Actionauts". Due to the market conditions for Atari 2600 cartridges at the time, Actionauts was never completed, and was not shown or released to the gaming public until 2008. The original, seemingly simple puzzle-game challenges a single player to use the program editor to construct a sequence of commands to navigate an onscreen robot to reach the 'cheese'. It's not nearly as easy as it looks!

Actionauts

Actionauts

De Vários estúdios
In 1984, Rob Fulop began work on what would be his last game for the Atari 2600, a 'robot programming' game entitled "Actionauts". Due to the market conditions for Atari 2600 cartridges at the time, Actionauts was never completed, and was not shown or released to the gaming public until 2008. The original, seemingly simple puzzle-game challenges a single player to use the program editor to construct a sequence of commands to navigate an onscreen robot to reach the 'cheese'. It's not nearly as easy as it looks!
Actionauts

Actionauts

De Vários estúdios
In 1984, Rob Fulop began work on what would be his last game for the Atari 2600, a 'robot programming' game entitled "Actionauts". Due to the market conditions for Atari 2600 cartridges at the time, Actionauts was never completed, and was not shown or released to the gaming public until 2008. The original, seemingly simple puzzle-game challenges a single player to use the program editor to construct a sequence of commands to navigate an onscreen robot to reach the 'cheese'. It's not nearly as easy as it looks!

Sobre o jogo

In 1984, Rob Fulop began work on what would be his last game for the Atari 2600, a 'robot programming' game entitled "Actionauts". Due to the market conditions for Atari 2600 cartridges at the time, Actionauts was never completed, and was not shown or released to the gaming public until 2008. The original, seemingly simple puzzle-game challenges a single player to use the program editor to construct a sequence of commands to navigate an onscreen robot to reach the 'cheese'. It's not nearly as easy as it looks!

Lançamento
2008
Plataformas
Gêneros
Nenhuma informação

Sobre o jogo

In 1984, Rob Fulop began work on what would be his last game for the Atari 2600, a 'robot programming' game entitled "Actionauts". Due to the market conditions for Atari 2600 cartridges at the time, Actionauts was never completed, and was not shown or released to the gaming public until 2008. The original, seemingly simple puzzle-game challenges a single player to use the program editor to construct a sequence of commands to navigate an onscreen robot to reach the 'cheese'. It's not nearly as easy as it looks!

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