1K ZX Chess

De Vários estúdios

Chess game developed for home computer Sinclair ZX81. Game code takes up only 672 bytes in memory, but implements all chess rules except for castling, promotion, and en passant, including a computer opponent. It was the smallest implementation of chess on any computer at the time.

1K ZX Chess

1K ZX Chess

De Vários estúdios
Chess game developed for home computer Sinclair ZX81. Game code takes up only 672 bytes in memory, but implements all chess rules except for castling, promotion, and en passant, including a computer opponent. It was the smallest implementation of chess on any computer at the time.
1K ZX Chess

1K ZX Chess

De Vários estúdios
Chess game developed for home computer Sinclair ZX81. Game code takes up only 672 bytes in memory, but implements all chess rules except for castling, promotion, and en passant, including a computer opponent. It was the smallest implementation of chess on any computer at the time.

Sobre o jogo

Chess game developed for home computer Sinclair ZX81. Game code takes up only 672 bytes in memory, but implements all chess rules except for castling, promotion, and en passant, including a computer opponent. It was the smallest implementation of chess on any computer at the time.

Lançamento
1982
Plataformas

Sobre o jogo

Chess game developed for home computer Sinclair ZX81. Game code takes up only 672 bytes in memory, but implements all chess rules except for castling, promotion, and en passant, including a computer opponent. It was the smallest implementation of chess on any computer at the time.

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