007: Quantum of Solace

De Vicarious Visions

The DS version of the game is drastically different from its console counterparts. The game is played with the DS sideways and as such is not a first person shooter. Actions (such as firing a weapon) are done by pressing icons on the touchscreen, while the DS's buttons are relegated to primarily initiating hand-to-hand combat. Bond's movements are controlled in a similar fashion to The Legend of Zelda: Phantom Hourglass, where the player drags the stylus around the touchscreen.

007: Quantum of Solace

007: Quantum of Solace

The DS version of the game is drastically different from its console counterparts. The game is played with the DS sideways and as such is not a first person shooter. Actions (such as firing a weapon) are done by pressing icons on the touchscreen, while the DS's buttons are relegated to primarily initiating hand-to-hand combat. Bond's movements are controlled in a similar fashion to The Legend of Zelda: Phantom Hourglass, where the player drags the stylus around the touchscreen.
007: Quantum of Solace

007: Quantum of Solace

The DS version of the game is drastically different from its console counterparts. The game is played with the DS sideways and as such is not a first person shooter. Actions (such as firing a weapon) are done by pressing icons on the touchscreen, while the DS's buttons are relegated to primarily initiating hand-to-hand combat. Bond's movements are controlled in a similar fashion to The Legend of Zelda: Phantom Hourglass, where the player drags the stylus around the touchscreen.

Sobre o jogo

The DS version of the game is drastically different from its console counterparts. The game is played with the DS sideways and as such is not a first person shooter. Actions (such as firing a weapon) are done by pressing icons on the touchscreen, while the DS's buttons are relegated to primarily initiating hand-to-hand combat. Bond's movements are controlled in a similar fashion to The Legend of Zelda: Phantom Hourglass, where the player drags the stylus around the touchscreen.

Lançamento
2008
Plataformas
Gêneros

Sobre o jogo

The DS version of the game is drastically different from its console counterparts. The game is played with the DS sideways and as such is not a first person shooter. Actions (such as firing a weapon) are done by pressing icons on the touchscreen, while the DS's buttons are relegated to primarily initiating hand-to-hand combat. Bond's movements are controlled in a similar fashion to The Legend of Zelda: Phantom Hourglass, where the player drags the stylus around the touchscreen.

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