007: Quantum of Solace

De Vicarious Visions

In the Nintendo DS version of 007: Quantum of Solace, players take control of James Bond in a top-down third-person action experience that differs significantly from its console counterparts. Played with the system held sideways, the game relies heavily on touchscreen controls for movement, aiming, shooting, and interacting with icons, while the buttons are used mainly to initiate melee combat. It also features a progression system based on collectible casino chips and cards that can be used to enhance Bond’s abilities.

007: Quantum of Solace

007: Quantum of Solace

In the Nintendo DS version of 007: Quantum of Solace, players take control of James Bond in a top-down third-person action experience that differs significantly from its console counterparts. Played with the system held sideways, the game relies heavily on touchscreen controls for movement, aiming, shooting, and interacting with icons, while the buttons are used mainly to initiate melee combat. It also features a progression system based on collectible casino chips and cards that can be used to enhance Bond’s abilities.
007: Quantum of Solace

007: Quantum of Solace

In the Nintendo DS version of 007: Quantum of Solace, players take control of James Bond in a top-down third-person action experience that differs significantly from its console counterparts. Played with the system held sideways, the game relies heavily on touchscreen controls for movement, aiming, shooting, and interacting with icons, while the buttons are used mainly to initiate melee combat. It also features a progression system based on collectible casino chips and cards that can be used to enhance Bond’s abilities.

Sobre o jogo

In the Nintendo DS version of 007: Quantum of Solace, players take control of James Bond in a top-down third-person action experience that differs significantly from its console counterparts. Played with the system held sideways, the game relies heavily on touchscreen controls for movement, aiming, shooting, and interacting with icons, while the buttons are used mainly to initiate melee combat. It also features a progression system based on collectible casino chips and cards that can be used to enhance Bond’s abilities.

Lançamento
2008
Plataformas

Sobre o jogo

In the Nintendo DS version of 007: Quantum of Solace, players take control of James Bond in a top-down third-person action experience that differs significantly from its console counterparts. Played with the system held sideways, the game relies heavily on touchscreen controls for movement, aiming, shooting, and interacting with icons, while the buttons are used mainly to initiate melee combat. It also features a progression system based on collectible casino chips and cards that can be used to enhance Bond’s abilities.

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Duração média para concluir apenas a história principal.
6h
Principal
Duração média para terminar a campanha e missões extras.
7h
Extras
Duração média para atingir 100% (conquistas e segredos).
26h
100%
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