TwinBee 3: Poko-poko Daimaou

De Konami

TwinBee 3: Poko Poko Daimaō is a vertical-scrolling shoot 'em up video game produced by Konami released for the Famicom. It is the third and last game in the TwinBee series for the Famicom and it ditches Stinger's horizontal levels making it more in line with the first title. The game is considerably easier than its predecessors due to an option mode that allows players to adjust the difficulty and number of ships, as well as the inclusion of the new "soul reviving system", which allows players to recover their power-ups after losing a ship. The game uses digitized PCM voice samples, particularly when the conga music in one stage chants "Poko Poko", and in the beginning of each stage, in which a voice proclaims the name of the stage. It was re-released on April 14, 2006 as part of the i-Revo downloadable game service.

TwinBee 3: Poko-poko Daimaou

TwinBee 3: Poko-poko Daimaou

TwinBee 3: Poko Poko Daimaō is a vertical-scrolling shoot 'em up video game produced by Konami released for the Famicom. It is the third and last game in the TwinBee series for the Famicom and it ditches Stinger's horizontal levels making it more in line with the first title. The game is considerably easier than its predecessors due to an option mode that allows players to adjust the difficulty and number of ships, as well as the inclusion of the new "soul reviving system", which allows players to recover their power-ups after losing a ship. The game uses digitized PCM voice samples, particularly when the conga music in one stage chants "Poko Poko", and in the beginning of each stage, in which a voice proclaims the name of the stage. It was re-released on April 14, 2006 as part of the i-Revo downloadable game service.
TwinBee 3: Poko-poko Daimaou

TwinBee 3: Poko-poko Daimaou

TwinBee 3: Poko Poko Daimaō is a vertical-scrolling shoot 'em up video game produced by Konami released for the Famicom. It is the third and last game in the TwinBee series for the Famicom and it ditches Stinger's horizontal levels making it more in line with the first title. The game is considerably easier than its predecessors due to an option mode that allows players to adjust the difficulty and number of ships, as well as the inclusion of the new "soul reviving system", which allows players to recover their power-ups after losing a ship. The game uses digitized PCM voice samples, particularly when the conga music in one stage chants "Poko Poko", and in the beginning of each stage, in which a voice proclaims the name of the stage. It was re-released on April 14, 2006 as part of the i-Revo downloadable game service.

Sobre o jogo

TwinBee 3: Poko Poko Daimaō is a vertical-scrolling shoot 'em up video game produced by Konami released for the Famicom. It is the third and last game in the TwinBee series for the Famicom and it ditches Stinger's horizontal levels making it more in line with the first title. The game is considerably easier than its predecessors due to an option mode that allows players to adjust the difficulty and number of ships, as well as the inclusion of the new "soul reviving system", which allows players to recover their power-ups after losing a ship. The game uses digitized PCM voice samples, particularly when the conga music in one stage chants "Poko Poko", and in the beginning of each stage, in which a voice proclaims the name of the stage. It was re-released on April 14, 2006 as part of the i-Revo downloadable game service.

Lançamento
1989
Plataformas
Gêneros

Sobre o jogo

TwinBee 3: Poko Poko Daimaō is a vertical-scrolling shoot 'em up video game produced by Konami released for the Famicom. It is the third and last game in the TwinBee series for the Famicom and it ditches Stinger's horizontal levels making it more in line with the first title. The game is considerably easier than its predecessors due to an option mode that allows players to adjust the difficulty and number of ships, as well as the inclusion of the new "soul reviving system", which allows players to recover their power-ups after losing a ship. The game uses digitized PCM voice samples, particularly when the conga music in one stage chants "Poko Poko", and in the beginning of each stage, in which a voice proclaims the name of the stage. It was re-released on April 14, 2006 as part of the i-Revo downloadable game service.

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Duração média para concluir apenas a história principal.
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Principal
Duração média para terminar a campanha e missões extras.
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Extras
Duração média para atingir 100% (conquistas e segredos).
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100%

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