Timmy the Dream Hunter

De Compedia Software & Hardware Ltd.

Timmy the Dream Hunter is an interactive storybook which follows the kid Timmy and how he manages overcome his fear of the night. Each of the 15 panels is introduced with a narration and afterwards the player can click on items or persons to trigger animations. Each panel also holds a simple hidden mini game, e.g. matching the arm positions of a goblin or drawing a star constellation by clicking on spots in the given order.

Timmy the Dream Hunter

Timmy the Dream Hunter

Timmy the Dream Hunter is an interactive storybook which follows the kid Timmy and how he manages overcome his fear of the night. Each of the 15 panels is introduced with a narration and afterwards the player can click on items or persons to trigger animations. Each panel also holds a simple hidden mini game, e.g. matching the arm positions of a goblin or drawing a star constellation by clicking on spots in the given order.
Timmy the Dream Hunter

Timmy the Dream Hunter

Timmy the Dream Hunter is an interactive storybook which follows the kid Timmy and how he manages overcome his fear of the night. Each of the 15 panels is introduced with a narration and afterwards the player can click on items or persons to trigger animations. Each panel also holds a simple hidden mini game, e.g. matching the arm positions of a goblin or drawing a star constellation by clicking on spots in the given order.

Sobre o jogo

Timmy the Dream Hunter is an interactive storybook which follows the kid Timmy and how he manages overcome his fear of the night. Each of the 15 panels is introduced with a narration and afterwards the player can click on items or persons to trigger animations. Each panel also holds a simple hidden mini game, e.g. matching the arm positions of a goblin or drawing a star constellation by clicking on spots in the given order.

Lançamento
1996

Sobre o jogo

Timmy the Dream Hunter is an interactive storybook which follows the kid Timmy and how he manages overcome his fear of the night. Each of the 15 panels is introduced with a narration and afterwards the player can click on items or persons to trigger animations. Each panel also holds a simple hidden mini game, e.g. matching the arm positions of a goblin or drawing a star constellation by clicking on spots in the given order.

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Duração média para concluir apenas a história principal.
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Principal
Duração média para terminar a campanha e missões extras.
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Extras
Duração média para atingir 100% (conquistas e segredos).
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100%

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