Tales of the World: Material Dungeon

De BANDAI NAMCO Games Inc

Tales of the World: Material Dungeon is a spin-off game released on January 31, 2008 in Japan only for mobile cellphones. Twins Lene and Rio pursue a variety of quests in order to recover four lost elemental roots. The materials they receive at the end of each quest can be used to make costumes. When a character puts those on, they gain the abilities of the costume's related class.

Tales of the World: Material Dungeon

Tales of the World: Material Dungeon

Tales of the World: Material Dungeon is a spin-off game released on January 31, 2008 in Japan only for mobile cellphones. Twins Lene and Rio pursue a variety of quests in order to recover four lost elemental roots. The materials they receive at the end of each quest can be used to make costumes. When a character puts those on, they gain the abilities of the costume's related class.
Tales of the World: Material Dungeon

Tales of the World: Material Dungeon

Tales of the World: Material Dungeon is a spin-off game released on January 31, 2008 in Japan only for mobile cellphones. Twins Lene and Rio pursue a variety of quests in order to recover four lost elemental roots. The materials they receive at the end of each quest can be used to make costumes. When a character puts those on, they gain the abilities of the costume's related class.

Sobre o jogo

Tales of the World: Material Dungeon is a spin-off game released on January 31, 2008 in Japan only for mobile cellphones. Twins Lene and Rio pursue a variety of quests in order to recover four lost elemental roots. The materials they receive at the end of each quest can be used to make costumes. When a character puts those on, they gain the abilities of the costume's related class.

Lançamento
2008

Sobre o jogo

Tales of the World: Material Dungeon is a spin-off game released on January 31, 2008 in Japan only for mobile cellphones. Twins Lene and Rio pursue a variety of quests in order to recover four lost elemental roots. The materials they receive at the end of each quest can be used to make costumes. When a character puts those on, they gain the abilities of the costume's related class.

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