Syn

De Recursive Gaming

An accident interrupts Roark's religious initiation and plunges him into adventure. Run, jump, solve music-based puzzles, and save Roark's tribe from destruction. No prior music knowledge required, just ears and eyes. Adventure and mystery await. An adaptive soundtrack which interacts with the world What you do in the world changes the song. Changes in the song affect the world. The soundtrack plays a note causing a platform appear. You jump on the note to cross a cliff before it disappears. You use a magic spell to shift the pitch of the song up. The note-platform moves up as well. You can now reach a higher place. You change the song's tempo. The flow of time changes. You change the key of a song. The world's gravity changes. You get the idea. No prior music knowledge required, just ears and eyes.

Syn

An accident interrupts Roark's religious initiation and plunges him into adventure. Run, jump, solve music-based puzzles, and save Roark's tribe from destruction. No prior music knowledge required, just ears and eyes. Adventure and mystery await. An adaptive soundtrack which interacts with the world What you do in the world changes the song. Changes in the song affect the world. The soundtrack plays a note causing a platform appear. You jump on the note to cross a cliff before it disappears. You use a magic spell to shift the pitch of the song up. The note-platform moves up as well. You can now reach a higher place. You change the song's tempo. The flow of time changes. You change the key of a song. The world's gravity changes. You get the idea. No prior music knowledge required, just ears and eyes.
Syn Ver mídia

Syn

An accident interrupts Roark's religious initiation and plunges him into adventure. Run, jump, solve music-based puzzles, and save Roark's tribe from destruction. No prior music knowledge required, just ears and eyes. Adventure and mystery await. An adaptive soundtrack which interacts with the world What you do in the world changes the song. Changes in the song affect the world. The soundtrack plays a note causing a platform appear. You jump on the note to cross a cliff before it disappears. You use a magic spell to shift the pitch of the song up. The note-platform moves up as well. You can now reach a higher place. You change the song's tempo. The flow of time changes. You change the key of a song. The world's gravity changes. You get the idea. No prior music knowledge required, just ears and eyes.

Sobre o jogo

An accident interrupts Roark's religious initiation and plunges him into adventure. Run, jump, solve music-based puzzles, and save Roark's tribe from destruction. No prior music knowledge required, just ears and eyes. Adventure and mystery await. An adaptive soundtrack which interacts with the world What you do in the world changes the song. Changes in the song affect the world. The soundtrack plays a note causing a platform appear. You jump on the note to cross a cliff before it disappears. You use a magic spell to shift the pitch of the song up. The note-platform moves up as well. You can now reach a higher place. You change the song's tempo. The flow of time changes. You change the key of a song. The world's gravity changes. You get the idea. No prior music knowledge required, just ears and eyes.

Sobre o jogo

An accident interrupts Roark's religious initiation and plunges him into adventure. Run, jump, solve music-based puzzles, and save Roark's tribe from destruction. No prior music knowledge required, just ears and eyes. Adventure and mystery await. An adaptive soundtrack which interacts with the world What you do in the world changes the song. Changes in the song affect the world. The soundtrack plays a note causing a platform appear. You jump on the note to cross a cliff before it disappears. You use a magic spell to shift the pitch of the song up. The note-platform moves up as well. You can now reach a higher place. You change the song's tempo. The flow of time changes. You change the key of a song. The world's gravity changes. You get the idea. No prior music knowledge required, just ears and eyes.

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Duração média para concluir apenas a história principal.
19h
Principal
Duração média para terminar a campanha e missões extras.
34h
Extras
Duração média para atingir 100% (conquistas e segredos).
56h
100%
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