Streets of Rogue

De Matt Dabrowski

Streets of Rogue is a top-down rogue-lite with an emphasis on player agency and freedom. It combines shooting, stealth, and role-playing elements in a procedurally generated city. Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities. In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.

Streets of Rogue

Streets of Rogue is a top-down rogue-lite with an emphasis on player agency and freedom. It combines shooting, stealth, and role-playing elements in a procedurally generated city. Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities. In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.
Streets of Rogue Ver mídia

Streets of Rogue

Streets of Rogue is a top-down rogue-lite with an emphasis on player agency and freedom. It combines shooting, stealth, and role-playing elements in a procedurally generated city. Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities. In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.

Sobre o jogo

Streets of Rogue is a top-down rogue-lite with an emphasis on player agency and freedom. It combines shooting, stealth, and role-playing elements in a procedurally generated city. Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities. In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.

Sobre o jogo

Streets of Rogue is a top-down rogue-lite with an emphasis on player agency and freedom. It combines shooting, stealth, and role-playing elements in a procedurally generated city. Rather than taking place in a dungeon, the game is set in a functioning, procedurally generated city, where complex AI informs denizens from all walks of life, who are just trying to get by in their daily activities. In order to progress, the player will need to accomplish specific mission goals in any way they see fit through use of their special character traits, items, and the environment.

Média de Avaliação
N/A
1★
5★
Jogaram
0
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0
Pausados
0
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0
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0
0
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0
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0
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Duração média para concluir apenas a história principal.
10h
Principal
Duração média para terminar a campanha e missões extras.
25h
Extras
Duração média para atingir 100% (conquistas e segredos).
45h
100%

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