Star Wars: The Force Unleashed

De Lucas Arts

The PlayStation 2 version of Star Wars: The Force Unleashed (developed by Krome Studios) is fundamentally different from the PS3/360 versions, featuring 2–3 extra levels, shorter and differently designed missions, and no advanced Euphoria ragdoll physics. It functions more like a traditional action-adventure game with a local versus mode, offering a more complete story but inferior graphics.

Star Wars: The Force Unleashed

Star Wars: The Force Unleashed

The PlayStation 2 version of Star Wars: The Force Unleashed (developed by Krome Studios) is fundamentally different from the PS3/360 versions, featuring 2–3 extra levels, shorter and differently designed missions, and no advanced Euphoria ragdoll physics. It functions more like a traditional action-adventure game with a local versus mode, offering a more complete story but inferior graphics.
Star Wars: The Force Unleashed

Star Wars: The Force Unleashed

The PlayStation 2 version of Star Wars: The Force Unleashed (developed by Krome Studios) is fundamentally different from the PS3/360 versions, featuring 2–3 extra levels, shorter and differently designed missions, and no advanced Euphoria ragdoll physics. It functions more like a traditional action-adventure game with a local versus mode, offering a more complete story but inferior graphics.

Sobre o jogo

The PlayStation 2 version of Star Wars: The Force Unleashed (developed by Krome Studios) is fundamentally different from the PS3/360 versions, featuring 2–3 extra levels, shorter and differently designed missions, and no advanced Euphoria ragdoll physics. It functions more like a traditional action-adventure game with a local versus mode, offering a more complete story but inferior graphics.

Capa de Star Wars: The Force Unleashed Jogo principal Star Wars: The Force Unleashed
Lançamento
2008
Plataformas

Sobre o jogo

The PlayStation 2 version of Star Wars: The Force Unleashed (developed by Krome Studios) is fundamentally different from the PS3/360 versions, featuring 2–3 extra levels, shorter and differently designed missions, and no advanced Euphoria ragdoll physics. It functions more like a traditional action-adventure game with a local versus mode, offering a more complete story but inferior graphics.

Média de Avaliação
N/A
1★
5★
Jogaram
0
Jogando
0
Pausados
0
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0
Dropados
0
0
Listas
0
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0
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Duração média para concluir apenas a história principal.
8h
Principal
Duração média para terminar a campanha e missões extras.
11h
Extras
Duração média para atingir 100% (conquistas e segredos).
17h
100%

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