Spirits

De Spaces of Play

Autumn is coming. Leaves fall, and spirits rise from the fallen leaves to begin their journey home. You must guide them, without direct control, by changing how the wind blows or by rebuilding the ground. Each spirit can be sacrificed to perform one of four actions - build a bridge of leaves, create a blowing cloud, dig tunnels, or block wind currents in an area. Use your actions wisely or you will run out of spirits. In each level it's up to you to find your own creative solution on how to get the spirits to the goal.

Spirits

Autumn is coming. Leaves fall, and spirits rise from the fallen leaves to begin their journey home. You must guide them, without direct control, by changing how the wind blows or by rebuilding the ground. Each spirit can be sacrificed to perform one of four actions - build a bridge of leaves, create a blowing cloud, dig tunnels, or block wind currents in an area. Use your actions wisely or you will run out of spirits. In each level it's up to you to find your own creative solution on how to get the spirits to the goal.
Spirits Ver mídia

Spirits

Autumn is coming. Leaves fall, and spirits rise from the fallen leaves to begin their journey home. You must guide them, without direct control, by changing how the wind blows or by rebuilding the ground. Each spirit can be sacrificed to perform one of four actions - build a bridge of leaves, create a blowing cloud, dig tunnels, or block wind currents in an area. Use your actions wisely or you will run out of spirits. In each level it's up to you to find your own creative solution on how to get the spirits to the goal.

Sobre o jogo

Autumn is coming. Leaves fall, and spirits rise from the fallen leaves to begin their journey home. You must guide them, without direct control, by changing how the wind blows or by rebuilding the ground. Each spirit can be sacrificed to perform one of four actions - build a bridge of leaves, create a blowing cloud, dig tunnels, or block wind currents in an area. Use your actions wisely or you will run out of spirits. In each level it's up to you to find your own creative solution on how to get the spirits to the goal.

Sobre o jogo

Autumn is coming. Leaves fall, and spirits rise from the fallen leaves to begin their journey home. You must guide them, without direct control, by changing how the wind blows or by rebuilding the ground. Each spirit can be sacrificed to perform one of four actions - build a bridge of leaves, create a blowing cloud, dig tunnels, or block wind currents in an area. Use your actions wisely or you will run out of spirits. In each level it's up to you to find your own creative solution on how to get the spirits to the goal.

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Duração média para concluir apenas a história principal.
3h
Principal
Duração média para terminar a campanha e missões extras.
5h
Extras
Duração média para atingir 100% (conquistas e segredos).
12h
100%
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