Sound Novel Tsukuuru 2

De Success

Sound Novel Tsukuuru 2 is a game creation toolkit that allows the user to create their own sound novel adventure games. It is part of ASCII's Tsukuuru series of such software packages, and a follow-up to the prior Super Famicom edition. It allows the player to write the text of their story, choose background and character graphics, then add music, sound effects, and visual effects from a large variety of premade assets.

Sound Novel Tsukuuru 2

Sound Novel Tsukuuru 2

Sound Novel Tsukuuru 2 is a game creation toolkit that allows the user to create their own sound novel adventure games. It is part of ASCII's Tsukuuru series of such software packages, and a follow-up to the prior Super Famicom edition. It allows the player to write the text of their story, choose background and character graphics, then add music, sound effects, and visual effects from a large variety of premade assets.
Sound Novel Tsukuuru 2

Sound Novel Tsukuuru 2

Sound Novel Tsukuuru 2 is a game creation toolkit that allows the user to create their own sound novel adventure games. It is part of ASCII's Tsukuuru series of such software packages, and a follow-up to the prior Super Famicom edition. It allows the player to write the text of their story, choose background and character graphics, then add music, sound effects, and visual effects from a large variety of premade assets.

Sobre o jogo

Sound Novel Tsukuuru 2 is a game creation toolkit that allows the user to create their own sound novel adventure games. It is part of ASCII's Tsukuuru series of such software packages, and a follow-up to the prior Super Famicom edition. It allows the player to write the text of their story, choose background and character graphics, then add music, sound effects, and visual effects from a large variety of premade assets.

Lançamento
1997
Gêneros

Sobre o jogo

Sound Novel Tsukuuru 2 is a game creation toolkit that allows the user to create their own sound novel adventure games. It is part of ASCII's Tsukuuru series of such software packages, and a follow-up to the prior Super Famicom edition. It allows the player to write the text of their story, choose background and character graphics, then add music, sound effects, and visual effects from a large variety of premade assets.

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Duração média para concluir apenas a história principal.
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Principal
Duração média para terminar a campanha e missões extras.
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Extras
Duração média para atingir 100% (conquistas e segredos).
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100%

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