Refactor

De Vários estúdios

In 2015 I released an album, entitled Refactor. Several of the tracks started out as OSTs for aborted game projects, and most of the others were inspired by my love of video game music in general. I wanted to make some music videos for the songs to pay homage to the games that inspired them In 2017 I quit my job to go indie, and figured that I should make a bunch of small, simple games while I figured out what I wanted to be doing long-term. These separate ideas were refactored into a single one.

Refactor

De Vários estúdios
In 2015 I released an album, entitled Refactor. Several of the tracks started out as OSTs for aborted game projects, and most of the others were inspired by my love of video game music in general. I wanted to make some music videos for the songs to pay homage to the games that inspired them In 2017 I quit my job to go indie, and figured that I should make a bunch of small, simple games while I figured out what I wanted to be doing long-term. These separate ideas were refactored into a single one.
Refactor Ver mídia

Refactor

De Vários estúdios
In 2015 I released an album, entitled Refactor. Several of the tracks started out as OSTs for aborted game projects, and most of the others were inspired by my love of video game music in general. I wanted to make some music videos for the songs to pay homage to the games that inspired them In 2017 I quit my job to go indie, and figured that I should make a bunch of small, simple games while I figured out what I wanted to be doing long-term. These separate ideas were refactored into a single one.

Sobre o jogo

In 2015 I released an album, entitled Refactor. Several of the tracks started out as OSTs for aborted game projects, and most of the others were inspired by my love of video game music in general. I wanted to make some music videos for the songs to pay homage to the games that inspired them In 2017 I quit my job to go indie, and figured that I should make a bunch of small, simple games while I figured out what I wanted to be doing long-term. These separate ideas were refactored into a single one.

Lançamento
04 de julho de 2017
Gêneros

Sobre o jogo

In 2015 I released an album, entitled Refactor. Several of the tracks started out as OSTs for aborted game projects, and most of the others were inspired by my love of video game music in general. I wanted to make some music videos for the songs to pay homage to the games that inspired them In 2017 I quit my job to go indie, and figured that I should make a bunch of small, simple games while I figured out what I wanted to be doing long-term. These separate ideas were refactored into a single one.

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