Raze

De Interplay

Raze was planned to be a 3D fighting game that featured large environments similar to Bushido Blade. The game differentiated itself from Squaresoft's fighter by allowing up to four players fight at once. Interplay had licensed TSR's Forgotten Realms universe in order to include many Dungeons & Dragons mechanics including weapons, spells, magical items, and other powerups. The game never saw retail release, and while the reason was never given by Interplay, it can be assumed that it had something to do with Wizards of the Coast purchasing the Dungeons & Dragons property from TSR in 1997.

Raze

Raze

Raze was planned to be a 3D fighting game that featured large environments similar to Bushido Blade. The game differentiated itself from Squaresoft's fighter by allowing up to four players fight at once. Interplay had licensed TSR's Forgotten Realms universe in order to include many Dungeons & Dragons mechanics including weapons, spells, magical items, and other powerups. The game never saw retail release, and while the reason was never given by Interplay, it can be assumed that it had something to do with Wizards of the Coast purchasing the Dungeons & Dragons property from TSR in 1997.
Raze

Raze

Raze was planned to be a 3D fighting game that featured large environments similar to Bushido Blade. The game differentiated itself from Squaresoft's fighter by allowing up to four players fight at once. Interplay had licensed TSR's Forgotten Realms universe in order to include many Dungeons & Dragons mechanics including weapons, spells, magical items, and other powerups. The game never saw retail release, and while the reason was never given by Interplay, it can be assumed that it had something to do with Wizards of the Coast purchasing the Dungeons & Dragons property from TSR in 1997.

Sobre o jogo

Raze was planned to be a 3D fighting game that featured large environments similar to Bushido Blade. The game differentiated itself from Squaresoft's fighter by allowing up to four players fight at once. Interplay had licensed TSR's Forgotten Realms universe in order to include many Dungeons & Dragons mechanics including weapons, spells, magical items, and other powerups. The game never saw retail release, and while the reason was never given by Interplay, it can be assumed that it had something to do with Wizards of the Coast purchasing the Dungeons & Dragons property from TSR in 1997.

Lançamento
N/A
Plataformas
Gêneros

Sobre o jogo

Raze was planned to be a 3D fighting game that featured large environments similar to Bushido Blade. The game differentiated itself from Squaresoft's fighter by allowing up to four players fight at once. Interplay had licensed TSR's Forgotten Realms universe in order to include many Dungeons & Dragons mechanics including weapons, spells, magical items, and other powerups. The game never saw retail release, and while the reason was never given by Interplay, it can be assumed that it had something to do with Wizards of the Coast purchasing the Dungeons & Dragons property from TSR in 1997.

Média de Avaliação
N/A
1★
5★
Jogaram
0
Jogando
0
Pausados
0
Quero jogar
0
Dropados
0
0
Listas
0
Avaliações
0
Likes
Duração média para concluir apenas a história principal.
2h
Principal
Duração média para terminar a campanha e missões extras.
--
Extras
Duração média para atingir 100% (conquistas e segredos).
9h
100%

Jogos relacionados

Avaliações
Opiniões recentes da comunidade sobre este jogo.
Ainda não há avaliações para este jogo. Seja o primeiro a avaliar!