Lunar Jetman

De Ashby Computers and Graphics Ltd.

Lunar Jetman is a shooter video game developed and published by Ultimate Play The Game. It was released for the ZX Spectrum in 1983 and the BBC Micro in 1984.[1] The game is the second instalment of the Jetman series and one of the few games released to support the Currah Microspeech peripheral. In the game, Jetman has to destroy alien bases whilst simultaneously defending himself, along with Earth, from a hostile alien race. Lunar Jetman was Ultimate Play The Game's first game to require 48K of RAM - all previous games had run on unexpanded 16K models. The game was written by Chris Stamper with graphics designed by Tim Stamper. The game was followed by a third instalment, Solar Jetman: Hunt for the Golden Warpship, released for the NES in 1990. The game was met with critical acclaim upon release, with praise mostly directed at its addictive gameplay and wide range of colours. It was later included in Rare's 2015 Xbox One retrospective compilation, Rare Replay.

Lunar Jetman

Lunar Jetman

Lunar Jetman is a shooter video game developed and published by Ultimate Play The Game. It was released for the ZX Spectrum in 1983 and the BBC Micro in 1984.[1] The game is the second instalment of the Jetman series and one of the few games released to support the Currah Microspeech peripheral. In the game, Jetman has to destroy alien bases whilst simultaneously defending himself, along with Earth, from a hostile alien race. Lunar Jetman was Ultimate Play The Game's first game to require 48K of RAM - all previous games had run on unexpanded 16K models. The game was written by Chris Stamper with graphics designed by Tim Stamper. The game was followed by a third instalment, Solar Jetman: Hunt for the Golden Warpship, released for the NES in 1990. The game was met with critical acclaim upon release, with praise mostly directed at its addictive gameplay and wide range of colours. It was later included in Rare's 2015 Xbox One retrospective compilation, Rare Replay.
Lunar Jetman

Lunar Jetman

Lunar Jetman is a shooter video game developed and published by Ultimate Play The Game. It was released for the ZX Spectrum in 1983 and the BBC Micro in 1984.[1] The game is the second instalment of the Jetman series and one of the few games released to support the Currah Microspeech peripheral. In the game, Jetman has to destroy alien bases whilst simultaneously defending himself, along with Earth, from a hostile alien race. Lunar Jetman was Ultimate Play The Game's first game to require 48K of RAM - all previous games had run on unexpanded 16K models. The game was written by Chris Stamper with graphics designed by Tim Stamper. The game was followed by a third instalment, Solar Jetman: Hunt for the Golden Warpship, released for the NES in 1990. The game was met with critical acclaim upon release, with praise mostly directed at its addictive gameplay and wide range of colours. It was later included in Rare's 2015 Xbox One retrospective compilation, Rare Replay.

Sobre o jogo

Lunar Jetman is a shooter video game developed and published by Ultimate Play The Game. It was released for the ZX Spectrum in 1983 and the BBC Micro in 1984.[1] The game is the second instalment of the Jetman series and one of the few games released to support the Currah Microspeech peripheral. In the game, Jetman has to destroy alien bases whilst simultaneously defending himself, along with Earth, from a hostile alien race. Lunar Jetman was Ultimate Play The Game's first game to require 48K of RAM - all previous games had run on unexpanded 16K models. The game was written by Chris Stamper with graphics designed by Tim Stamper. The game was followed by a third instalment, Solar Jetman: Hunt for the Golden Warpship, released for the NES in 1990. The game was met with critical acclaim upon release, with praise mostly directed at its addictive gameplay and wide range of colours. It was later included in Rare's 2015 Xbox One retrospective compilation, Rare Replay.

Lançamento
1983
Gêneros

Sobre o jogo

Lunar Jetman is a shooter video game developed and published by Ultimate Play The Game. It was released for the ZX Spectrum in 1983 and the BBC Micro in 1984.[1] The game is the second instalment of the Jetman series and one of the few games released to support the Currah Microspeech peripheral. In the game, Jetman has to destroy alien bases whilst simultaneously defending himself, along with Earth, from a hostile alien race. Lunar Jetman was Ultimate Play The Game's first game to require 48K of RAM - all previous games had run on unexpanded 16K models. The game was written by Chris Stamper with graphics designed by Tim Stamper. The game was followed by a third instalment, Solar Jetman: Hunt for the Golden Warpship, released for the NES in 1990. The game was met with critical acclaim upon release, with praise mostly directed at its addictive gameplay and wide range of colours. It was later included in Rare's 2015 Xbox One retrospective compilation, Rare Replay.

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0
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Duração média para concluir apenas a história principal.
1h
Principal
Duração média para terminar a campanha e missões extras.
2h
Extras
Duração média para atingir 100% (conquistas e segredos).
2h
100%

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