Lords of Midnight: The Citadel

De Maelstrom Games Ltd

Lords of Midnight (also known as Lords of Midnight III: The Citadel) is the third game in the Lords of Midnight series, and a direct sequel to Doomdark's Revenge. Gameplay-wise, the game is similar to the previous Lords of Midnight games. The player can either take control of a single hero, or send troops to fight the armies of the opponent, making the game similar to both role-playing and strategy games. Characters can be given tasks, which they execute without the need of the player's further input. Unlike in the preceding games, the movement of the troops occurs in real time. Graphically, the game utilizes a voxel engine for 3D environments.

Lords of Midnight: The Citadel

Lords of Midnight: The Citadel

Lords of Midnight (also known as Lords of Midnight III: The Citadel) is the third game in the Lords of Midnight series, and a direct sequel to Doomdark's Revenge. Gameplay-wise, the game is similar to the previous Lords of Midnight games. The player can either take control of a single hero, or send troops to fight the armies of the opponent, making the game similar to both role-playing and strategy games. Characters can be given tasks, which they execute without the need of the player's further input. Unlike in the preceding games, the movement of the troops occurs in real time. Graphically, the game utilizes a voxel engine for 3D environments.
Lords of Midnight: The Citadel

Lords of Midnight: The Citadel

Lords of Midnight (also known as Lords of Midnight III: The Citadel) is the third game in the Lords of Midnight series, and a direct sequel to Doomdark's Revenge. Gameplay-wise, the game is similar to the previous Lords of Midnight games. The player can either take control of a single hero, or send troops to fight the armies of the opponent, making the game similar to both role-playing and strategy games. Characters can be given tasks, which they execute without the need of the player's further input. Unlike in the preceding games, the movement of the troops occurs in real time. Graphically, the game utilizes a voxel engine for 3D environments.

Sobre o jogo

Lords of Midnight (also known as Lords of Midnight III: The Citadel) is the third game in the Lords of Midnight series, and a direct sequel to Doomdark's Revenge. Gameplay-wise, the game is similar to the previous Lords of Midnight games. The player can either take control of a single hero, or send troops to fight the armies of the opponent, making the game similar to both role-playing and strategy games. Characters can be given tasks, which they execute without the need of the player's further input. Unlike in the preceding games, the movement of the troops occurs in real time. Graphically, the game utilizes a voxel engine for 3D environments.

Lançamento
1995
Plataformas

Sobre o jogo

Lords of Midnight (also known as Lords of Midnight III: The Citadel) is the third game in the Lords of Midnight series, and a direct sequel to Doomdark's Revenge. Gameplay-wise, the game is similar to the previous Lords of Midnight games. The player can either take control of a single hero, or send troops to fight the armies of the opponent, making the game similar to both role-playing and strategy games. Characters can be given tasks, which they execute without the need of the player's further input. Unlike in the preceding games, the movement of the troops occurs in real time. Graphically, the game utilizes a voxel engine for 3D environments.

Média de Avaliação
N/A
1★
5★
Jogaram
0
Jogando
0
Pausados
0
Quero jogar
0
Dropados
0
0
Listas
0
Avaliações
0
Likes
Duração média para concluir apenas a história principal.
4h
Principal
Duração média para terminar a campanha e missões extras.
7h
Extras
Duração média para atingir 100% (conquistas e segredos).
--
100%

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