Let's Go Read: An Island Adventure

De Edmark Corporation

Let’s Go Read: An Island Adventure is an educational computer game for ages 4 to 6. It features 35 games and activities that focus on reading skills for the targeted age group. Robby (a raccoon) does not know how to read after a large sign is put up outside his home. After a bit of thinking, Emily (a squirrel) helps Robby learn to read by going to Letter Island by entering the Reading Rover, an airplane powered with word fuel. The player takes part by learning the letter sounds, and then the player sounds out the letter out loud, followed by a game which the player must find the correct phonetic letter sound for example.

Let's Go Read: An Island Adventure

Let's Go Read: An Island Adventure

Let’s Go Read: An Island Adventure is an educational computer game for ages 4 to 6. It features 35 games and activities that focus on reading skills for the targeted age group. Robby (a raccoon) does not know how to read after a large sign is put up outside his home. After a bit of thinking, Emily (a squirrel) helps Robby learn to read by going to Letter Island by entering the Reading Rover, an airplane powered with word fuel. The player takes part by learning the letter sounds, and then the player sounds out the letter out loud, followed by a game which the player must find the correct phonetic letter sound for example.
Let's Go Read: An Island Adventure

Let's Go Read: An Island Adventure

Let’s Go Read: An Island Adventure is an educational computer game for ages 4 to 6. It features 35 games and activities that focus on reading skills for the targeted age group. Robby (a raccoon) does not know how to read after a large sign is put up outside his home. After a bit of thinking, Emily (a squirrel) helps Robby learn to read by going to Letter Island by entering the Reading Rover, an airplane powered with word fuel. The player takes part by learning the letter sounds, and then the player sounds out the letter out loud, followed by a game which the player must find the correct phonetic letter sound for example.

Sobre o jogo

Let’s Go Read: An Island Adventure is an educational computer game for ages 4 to 6. It features 35 games and activities that focus on reading skills for the targeted age group. Robby (a raccoon) does not know how to read after a large sign is put up outside his home. After a bit of thinking, Emily (a squirrel) helps Robby learn to read by going to Letter Island by entering the Reading Rover, an airplane powered with word fuel. The player takes part by learning the letter sounds, and then the player sounds out the letter out loud, followed by a game which the player must find the correct phonetic letter sound for example.

Lançamento
1998
Gêneros
Nenhuma informação

Sobre o jogo

Let’s Go Read: An Island Adventure is an educational computer game for ages 4 to 6. It features 35 games and activities that focus on reading skills for the targeted age group. Robby (a raccoon) does not know how to read after a large sign is put up outside his home. After a bit of thinking, Emily (a squirrel) helps Robby learn to read by going to Letter Island by entering the Reading Rover, an airplane powered with word fuel. The player takes part by learning the letter sounds, and then the player sounds out the letter out loud, followed by a game which the player must find the correct phonetic letter sound for example.

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