Knights in the Nightmare

De Sting

Somewhere between heaven and the underworld--in the center of a quiet lake--stood an ancient castle known as Aventheim. One night, without warning, denizens of the netherworld emerged and slaughtered the kingdom; nary a soul was left alive. Within an abandoned, long-forgotten church deep in the woods, a wisp is set free. Bereft of memory, it is drawn toward a monster-infested castle and re-awakens the souls of vanquished knights, leading them back towards the fallen stronghold to confront the very forces of evil that took their lives.

Knights in the Nightmare

Knights in the Nightmare

Somewhere between heaven and the underworld--in the center of a quiet lake--stood an ancient castle known as Aventheim. One night, without warning, denizens of the netherworld emerged and slaughtered the kingdom; nary a soul was left alive. Within an abandoned, long-forgotten church deep in the woods, a wisp is set free. Bereft of memory, it is drawn toward a monster-infested castle and re-awakens the souls of vanquished knights, leading them back towards the fallen stronghold to confront the very forces of evil that took their lives.
Knights in the Nightmare

Knights in the Nightmare

Somewhere between heaven and the underworld--in the center of a quiet lake--stood an ancient castle known as Aventheim. One night, without warning, denizens of the netherworld emerged and slaughtered the kingdom; nary a soul was left alive. Within an abandoned, long-forgotten church deep in the woods, a wisp is set free. Bereft of memory, it is drawn toward a monster-infested castle and re-awakens the souls of vanquished knights, leading them back towards the fallen stronghold to confront the very forces of evil that took their lives.

Sobre o jogo

Somewhere between heaven and the underworld--in the center of a quiet lake--stood an ancient castle known as Aventheim. One night, without warning, denizens of the netherworld emerged and slaughtered the kingdom; nary a soul was left alive. Within an abandoned, long-forgotten church deep in the woods, a wisp is set free. Bereft of memory, it is drawn toward a monster-infested castle and re-awakens the souls of vanquished knights, leading them back towards the fallen stronghold to confront the very forces of evil that took their lives.

Sobre o jogo

Somewhere between heaven and the underworld--in the center of a quiet lake--stood an ancient castle known as Aventheim. One night, without warning, denizens of the netherworld emerged and slaughtered the kingdom; nary a soul was left alive. Within an abandoned, long-forgotten church deep in the woods, a wisp is set free. Bereft of memory, it is drawn toward a monster-infested castle and re-awakens the souls of vanquished knights, leading them back towards the fallen stronghold to confront the very forces of evil that took their lives.

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Duração média para concluir apenas a história principal.
27h
Principal
Duração média para terminar a campanha e missões extras.
29h
Extras
Duração média para atingir 100% (conquistas e segredos).
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100%

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