Hellfire: Howl Or Weep

De LUA COMPUTA

The initial idea for this project was "what if I made Space Invaders an auto-run 2D platformer". I've never actually played Space Invaders but I know the main premise is just "shoot some guys". So in this game you must run around and kill as many enemies as possible. Killing enemies increases your score and you need a certain amount of points to complete each level. As for the moveset, you can jump and shoot (obviously) but you also get this double jump/boost move aswell as the ability to slow down for extra accuracy in your shooting. Oh and as I said before, you DON'T stop moving, ahahahahaaaa!!! This project started sometime in January as a side-project and was mostly developed in my old school's library.

Hellfire: Howl Or Weep

The initial idea for this project was "what if I made Space Invaders an auto-run 2D platformer". I've never actually played Space Invaders but I know the main premise is just "shoot some guys". So in this game you must run around and kill as many enemies as possible. Killing enemies increases your score and you need a certain amount of points to complete each level. As for the moveset, you can jump and shoot (obviously) but you also get this double jump/boost move aswell as the ability to slow down for extra accuracy in your shooting. Oh and as I said before, you DON'T stop moving, ahahahahaaaa!!! This project started sometime in January as a side-project and was mostly developed in my old school's library.
Hellfire: Howl Or Weep Ver mídia

Hellfire: Howl Or Weep

The initial idea for this project was "what if I made Space Invaders an auto-run 2D platformer". I've never actually played Space Invaders but I know the main premise is just "shoot some guys". So in this game you must run around and kill as many enemies as possible. Killing enemies increases your score and you need a certain amount of points to complete each level. As for the moveset, you can jump and shoot (obviously) but you also get this double jump/boost move aswell as the ability to slow down for extra accuracy in your shooting. Oh and as I said before, you DON'T stop moving, ahahahahaaaa!!! This project started sometime in January as a side-project and was mostly developed in my old school's library.

Sobre o jogo

The initial idea for this project was "what if I made Space Invaders an auto-run 2D platformer". I've never actually played Space Invaders but I know the main premise is just "shoot some guys". So in this game you must run around and kill as many enemies as possible. Killing enemies increases your score and you need a certain amount of points to complete each level. As for the moveset, you can jump and shoot (obviously) but you also get this double jump/boost move aswell as the ability to slow down for extra accuracy in your shooting. Oh and as I said before, you DON'T stop moving, ahahahahaaaa!!! This project started sometime in January as a side-project and was mostly developed in my old school's library.

Lançamento
25 de julho de 2024
Plataformas
Gêneros

Sobre o jogo

The initial idea for this project was "what if I made Space Invaders an auto-run 2D platformer". I've never actually played Space Invaders but I know the main premise is just "shoot some guys". So in this game you must run around and kill as many enemies as possible. Killing enemies increases your score and you need a certain amount of points to complete each level. As for the moveset, you can jump and shoot (obviously) but you also get this double jump/boost move aswell as the ability to slow down for extra accuracy in your shooting. Oh and as I said before, you DON'T stop moving, ahahahahaaaa!!! This project started sometime in January as a side-project and was mostly developed in my old school's library.

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