G-Darius Ver.2

De Taito

A second version of G-Darius was released in the arcades in 1999, with the following changes: - Increased difficulty. - Default play cost is increased to 2 coins per credit from 1 coin per credit. - Added Beginner Mode; in this mode, the game ends after completing only 3 zones. - Standard auto-fire button. - When using a Capture Ball, the player is no longer invulnerable. - With the super shield, the player is vulnerable to obstacles; with the hyper shield, the player can take a single hit from obstacles. - All stages include mid-bosses; moreover, they all fire the spiral laser from First Captain at the player. - Boss battles include a timer - three minutes for normal bosses, seven minutes for the final boss - with 10000 bonus points added to the player's score for each remaining second upon destroying the boss. - The high score table records high scores for each zone. - After continuing, the player is given one of each Missile, Bomb, Arm and Capture Ball power-ups, instead of a single item that provides the first three.

G-Darius Ver.2

G-Darius Ver.2

A second version of G-Darius was released in the arcades in 1999, with the following changes: - Increased difficulty. - Default play cost is increased to 2 coins per credit from 1 coin per credit. - Added Beginner Mode; in this mode, the game ends after completing only 3 zones. - Standard auto-fire button. - When using a Capture Ball, the player is no longer invulnerable. - With the super shield, the player is vulnerable to obstacles; with the hyper shield, the player can take a single hit from obstacles. - All stages include mid-bosses; moreover, they all fire the spiral laser from First Captain at the player. - Boss battles include a timer - three minutes for normal bosses, seven minutes for the final boss - with 10000 bonus points added to the player's score for each remaining second upon destroying the boss. - The high score table records high scores for each zone. - After continuing, the player is given one of each Missile, Bomb, Arm and Capture Ball power-ups, instead of a single item that provides the first three.
G-Darius Ver.2

G-Darius Ver.2

A second version of G-Darius was released in the arcades in 1999, with the following changes: - Increased difficulty. - Default play cost is increased to 2 coins per credit from 1 coin per credit. - Added Beginner Mode; in this mode, the game ends after completing only 3 zones. - Standard auto-fire button. - When using a Capture Ball, the player is no longer invulnerable. - With the super shield, the player is vulnerable to obstacles; with the hyper shield, the player can take a single hit from obstacles. - All stages include mid-bosses; moreover, they all fire the spiral laser from First Captain at the player. - Boss battles include a timer - three minutes for normal bosses, seven minutes for the final boss - with 10000 bonus points added to the player's score for each remaining second upon destroying the boss. - The high score table records high scores for each zone. - After continuing, the player is given one of each Missile, Bomb, Arm and Capture Ball power-ups, instead of a single item that provides the first three.

Sobre o jogo

A second version of G-Darius was released in the arcades in 1999, with the following changes: - Increased difficulty. - Default play cost is increased to 2 coins per credit from 1 coin per credit. - Added Beginner Mode; in this mode, the game ends after completing only 3 zones. - Standard auto-fire button. - When using a Capture Ball, the player is no longer invulnerable. - With the super shield, the player is vulnerable to obstacles; with the hyper shield, the player can take a single hit from obstacles. - All stages include mid-bosses; moreover, they all fire the spiral laser from First Captain at the player. - Boss battles include a timer - three minutes for normal bosses, seven minutes for the final boss - with 10000 bonus points added to the player's score for each remaining second upon destroying the boss. - The high score table records high scores for each zone. - After continuing, the player is given one of each Missile, Bomb, Arm and Capture Ball power-ups, instead of a single item that provides the first three.

Capa de G-Darius Jogo principal G-Darius
Lançamento
1999
Plataformas

Sobre o jogo

A second version of G-Darius was released in the arcades in 1999, with the following changes: - Increased difficulty. - Default play cost is increased to 2 coins per credit from 1 coin per credit. - Added Beginner Mode; in this mode, the game ends after completing only 3 zones. - Standard auto-fire button. - When using a Capture Ball, the player is no longer invulnerable. - With the super shield, the player is vulnerable to obstacles; with the hyper shield, the player can take a single hit from obstacles. - All stages include mid-bosses; moreover, they all fire the spiral laser from First Captain at the player. - Boss battles include a timer - three minutes for normal bosses, seven minutes for the final boss - with 10000 bonus points added to the player's score for each remaining second upon destroying the boss. - The high score table records high scores for each zone. - After continuing, the player is given one of each Missile, Bomb, Arm and Capture Ball power-ups, instead of a single item that provides the first three.

Média de Avaliação
N/A
1★
5★
Jogaram
0
Jogando
0
Pausados
0
Quero jogar
0
Dropados
0
0
Listas
0
Avaliações
0
Likes
Duração média para concluir apenas a história principal.
1h
Principal
Duração média para terminar a campanha e missões extras.
1h
Extras
Duração média para atingir 100% (conquistas e segredos).
2h
100%

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