Choujikuu Yousai Macross: Skull Leader

De FamilySoft

Chō Jikū Yōsai Macross: Skull Leader is based on the anime series Macross, narrating its initial chapters and focusing on one of its primary characters, Hikaru Ichijyo. Like Remember Me, it is a turn-based strategy game; however, it cannot be considered a sequel, since it does not continue the story and has many gameplay-related differences. The battles take place on an isometric screen. Instead of deploying individual space ships and mechs, as it was the case in Remember Me, the player positions human commanders, each controlling several of the aforementioned craft. The player can change formations in order to gain advantage in battle. Commanders are navigated on the screen in turn-based fashion. When an enemy is in range, the player has to choose an attack technique to employ against him. The ensuing battle is then displayed on a separate screen, proceeding automatically.

Choujikuu Yousai Macross: Skull Leader

Choujikuu Yousai Macross: Skull Leader

Chō Jikū Yōsai Macross: Skull Leader is based on the anime series Macross, narrating its initial chapters and focusing on one of its primary characters, Hikaru Ichijyo. Like Remember Me, it is a turn-based strategy game; however, it cannot be considered a sequel, since it does not continue the story and has many gameplay-related differences. The battles take place on an isometric screen. Instead of deploying individual space ships and mechs, as it was the case in Remember Me, the player positions human commanders, each controlling several of the aforementioned craft. The player can change formations in order to gain advantage in battle. Commanders are navigated on the screen in turn-based fashion. When an enemy is in range, the player has to choose an attack technique to employ against him. The ensuing battle is then displayed on a separate screen, proceeding automatically.
Choujikuu Yousai Macross: Skull Leader

Choujikuu Yousai Macross: Skull Leader

Chō Jikū Yōsai Macross: Skull Leader is based on the anime series Macross, narrating its initial chapters and focusing on one of its primary characters, Hikaru Ichijyo. Like Remember Me, it is a turn-based strategy game; however, it cannot be considered a sequel, since it does not continue the story and has many gameplay-related differences. The battles take place on an isometric screen. Instead of deploying individual space ships and mechs, as it was the case in Remember Me, the player positions human commanders, each controlling several of the aforementioned craft. The player can change formations in order to gain advantage in battle. Commanders are navigated on the screen in turn-based fashion. When an enemy is in range, the player has to choose an attack technique to employ against him. The ensuing battle is then displayed on a separate screen, proceeding automatically.

Sobre o jogo

Chō Jikū Yōsai Macross: Skull Leader is based on the anime series Macross, narrating its initial chapters and focusing on one of its primary characters, Hikaru Ichijyo. Like Remember Me, it is a turn-based strategy game; however, it cannot be considered a sequel, since it does not continue the story and has many gameplay-related differences. The battles take place on an isometric screen. Instead of deploying individual space ships and mechs, as it was the case in Remember Me, the player positions human commanders, each controlling several of the aforementioned craft. The player can change formations in order to gain advantage in battle. Commanders are navigated on the screen in turn-based fashion. When an enemy is in range, the player has to choose an attack technique to employ against him. The ensuing battle is then displayed on a separate screen, proceeding automatically.

Lançamento
1994
Plataformas

Sobre o jogo

Chō Jikū Yōsai Macross: Skull Leader is based on the anime series Macross, narrating its initial chapters and focusing on one of its primary characters, Hikaru Ichijyo. Like Remember Me, it is a turn-based strategy game; however, it cannot be considered a sequel, since it does not continue the story and has many gameplay-related differences. The battles take place on an isometric screen. Instead of deploying individual space ships and mechs, as it was the case in Remember Me, the player positions human commanders, each controlling several of the aforementioned craft. The player can change formations in order to gain advantage in battle. Commanders are navigated on the screen in turn-based fashion. When an enemy is in range, the player has to choose an attack technique to employ against him. The ensuing battle is then displayed on a separate screen, proceeding automatically.

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