CD-i Donkey Kong Game

De Riedel Software Productions

A Donkey Kong game was in development for the Philips CD-i. The only known report of it is the LinkedIn resume of programmer Adrian Jackson-Jones, which states the game was in development during the 1992-1993 period at RSP. Jackson-Jones "designed and implemented the game engine" for the project. Jackson claims he worked on the game alongside programmer Owen Flatley and that he has no surviving assets left of the game.

CD-i Donkey Kong Game

CD-i Donkey Kong Game

A Donkey Kong game was in development for the Philips CD-i. The only known report of it is the LinkedIn resume of programmer Adrian Jackson-Jones, which states the game was in development during the 1992-1993 period at RSP. Jackson-Jones "designed and implemented the game engine" for the project. Jackson claims he worked on the game alongside programmer Owen Flatley and that he has no surviving assets left of the game.
CD-i Donkey Kong Game

CD-i Donkey Kong Game

A Donkey Kong game was in development for the Philips CD-i. The only known report of it is the LinkedIn resume of programmer Adrian Jackson-Jones, which states the game was in development during the 1992-1993 period at RSP. Jackson-Jones "designed and implemented the game engine" for the project. Jackson claims he worked on the game alongside programmer Owen Flatley and that he has no surviving assets left of the game.

Sobre o jogo

A Donkey Kong game was in development for the Philips CD-i. The only known report of it is the LinkedIn resume of programmer Adrian Jackson-Jones, which states the game was in development during the 1992-1993 period at RSP. Jackson-Jones "designed and implemented the game engine" for the project. Jackson claims he worked on the game alongside programmer Owen Flatley and that he has no surviving assets left of the game.

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Sobre o jogo

A Donkey Kong game was in development for the Philips CD-i. The only known report of it is the LinkedIn resume of programmer Adrian Jackson-Jones, which states the game was in development during the 1992-1993 period at RSP. Jackson-Jones "designed and implemented the game engine" for the project. Jackson claims he worked on the game alongside programmer Owen Flatley and that he has no surviving assets left of the game.

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