Carmine

De Microcabin

A first-person adventure game with RPG elements, released by Microcabin in 1986. The game featured environments rendered in 3D polygon graphics, for possibly the first time in a home video game, along with early survival horror elements. However, the game is better remembered for its cyberpunk narrative, which was adapted into a sci-fi novel shortly afterwards.

Carmine

Carmine

A first-person adventure game with RPG elements, released by Microcabin in 1986. The game featured environments rendered in 3D polygon graphics, for possibly the first time in a home video game, along with early survival horror elements. However, the game is better remembered for its cyberpunk narrative, which was adapted into a sci-fi novel shortly afterwards.
Carmine

Carmine

A first-person adventure game with RPG elements, released by Microcabin in 1986. The game featured environments rendered in 3D polygon graphics, for possibly the first time in a home video game, along with early survival horror elements. However, the game is better remembered for its cyberpunk narrative, which was adapted into a sci-fi novel shortly afterwards.

Sobre o jogo

A first-person adventure game with RPG elements, released by Microcabin in 1986. The game featured environments rendered in 3D polygon graphics, for possibly the first time in a home video game, along with early survival horror elements. However, the game is better remembered for its cyberpunk narrative, which was adapted into a sci-fi novel shortly afterwards.

Sobre o jogo

A first-person adventure game with RPG elements, released by Microcabin in 1986. The game featured environments rendered in 3D polygon graphics, for possibly the first time in a home video game, along with early survival horror elements. However, the game is better remembered for its cyberpunk narrative, which was adapted into a sci-fi novel shortly afterwards.

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