Bakushou!! Ai no Gekijou

De Coconuts Japan

Bakushou!! Ai no Gekijou is a virtual life board game developed and published for the Nintendo Entertainment System by Coconuts Japan Entertainment on Dec 29th, 1990 in Japan. Capitalizing on the popularity of simulation and dating games from the late eighties, specifically the Bakushou!! Jinsei Gekijou series developed by Taito, this game follows many of the genre's tropes from chance rolls dictating life events, to gathering money and physical traits that benefit the player's life. Unlike the Jinsei Gekijou series however, Ai no Gekijou opts to focus on teenage life and romance in particular, rather than the wider scope seen in other life-simulation titles.

Bakushou!! Ai no Gekijou

Bakushou!! Ai no Gekijou

Bakushou!! Ai no Gekijou is a virtual life board game developed and published for the Nintendo Entertainment System by Coconuts Japan Entertainment on Dec 29th, 1990 in Japan. Capitalizing on the popularity of simulation and dating games from the late eighties, specifically the Bakushou!! Jinsei Gekijou series developed by Taito, this game follows many of the genre's tropes from chance rolls dictating life events, to gathering money and physical traits that benefit the player's life. Unlike the Jinsei Gekijou series however, Ai no Gekijou opts to focus on teenage life and romance in particular, rather than the wider scope seen in other life-simulation titles.
Bakushou!! Ai no Gekijou

Bakushou!! Ai no Gekijou

Bakushou!! Ai no Gekijou is a virtual life board game developed and published for the Nintendo Entertainment System by Coconuts Japan Entertainment on Dec 29th, 1990 in Japan. Capitalizing on the popularity of simulation and dating games from the late eighties, specifically the Bakushou!! Jinsei Gekijou series developed by Taito, this game follows many of the genre's tropes from chance rolls dictating life events, to gathering money and physical traits that benefit the player's life. Unlike the Jinsei Gekijou series however, Ai no Gekijou opts to focus on teenage life and romance in particular, rather than the wider scope seen in other life-simulation titles.

Sobre o jogo

Bakushou!! Ai no Gekijou is a virtual life board game developed and published for the Nintendo Entertainment System by Coconuts Japan Entertainment on Dec 29th, 1990 in Japan. Capitalizing on the popularity of simulation and dating games from the late eighties, specifically the Bakushou!! Jinsei Gekijou series developed by Taito, this game follows many of the genre's tropes from chance rolls dictating life events, to gathering money and physical traits that benefit the player's life. Unlike the Jinsei Gekijou series however, Ai no Gekijou opts to focus on teenage life and romance in particular, rather than the wider scope seen in other life-simulation titles.

Lançamento
1990
Plataformas

Sobre o jogo

Bakushou!! Ai no Gekijou is a virtual life board game developed and published for the Nintendo Entertainment System by Coconuts Japan Entertainment on Dec 29th, 1990 in Japan. Capitalizing on the popularity of simulation and dating games from the late eighties, specifically the Bakushou!! Jinsei Gekijou series developed by Taito, this game follows many of the genre's tropes from chance rolls dictating life events, to gathering money and physical traits that benefit the player's life. Unlike the Jinsei Gekijou series however, Ai no Gekijou opts to focus on teenage life and romance in particular, rather than the wider scope seen in other life-simulation titles.

Média de Avaliação
N/A
1★
5★
Jogaram
0
Jogando
0
Pausados
0
Quero jogar
0
Dropados
0
0
Listas
0
Avaliações
0
Likes
Duração média para concluir apenas a história principal.
--
Principal
Duração média para terminar a campanha e missões extras.
--
Extras
Duração média para atingir 100% (conquistas e segredos).
--
100%
Avaliações
Opiniões recentes da comunidade sobre este jogo.
Ainda não há avaliações para este jogo. Seja o primeiro a avaliar!